2022-04-07 18:46:57 +02:00

125 lines
3.7 KiB
C++

///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2014, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//----------------------------------------------------------------------------
//
// class ImageLevel
//
//----------------------------------------------------------------------------
#include "ImfImageLevel.h"
#include <Iex.h>
#include <cassert>
using namespace IMATH_NAMESPACE;
using namespace IEX_NAMESPACE;
using namespace std;
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
ImageLevel::ImageLevel
(Image& image,
int xLevelNumber,
int yLevelNumber)
:
_image (image),
_xLevelNumber (xLevelNumber),
_yLevelNumber (yLevelNumber),
_dataWindow (Box2i (V2i (0, 0), V2i (-1, -1)))
{
// empty
}
ImageLevel::~ImageLevel ()
{
// empty
}
void
ImageLevel::resize (const Imath::Box2i& dataWindow)
{
if (dataWindow.max.x < dataWindow.min.x - 1||
dataWindow.max.y < dataWindow.min.y - 1)
{
THROW (ArgExc,
"Cannot reset data window for image level to "
"(" << dataWindow.min.x << ", " << dataWindow.min.y << ") - "
"(" << dataWindow.max.x << ", " << dataWindow.max.y << "). "
"The new data window is invalid.");
}
_dataWindow = dataWindow;
}
void
ImageLevel::shiftPixels (int dx, int dy)
{
_dataWindow.min.x += dx;
_dataWindow.min.y += dy;
_dataWindow.max.x += dx;
_dataWindow.max.y += dy;
}
void
ImageLevel::throwChannelExists (const string& name) const
{
THROW (ArgExc, "Cannot insert a new image channel with "
"name \"" << name << "\" into an image level. "
"A channel with the same name exists already.");
}
void
ImageLevel::throwBadChannelName (const string& name) const
{
THROW (ArgExc, "Attempt to access non-existent "
"image channel \"" << name << "\".");
}
void
ImageLevel::throwBadChannelNameOrType (const string& name) const
{
THROW (ArgExc, "Image channel \"" << name << "\" does not exist "
"or is not of the expected type.");
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT