125 lines
3.7 KiB
C++
125 lines
3.7 KiB
C++
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///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2014, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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//----------------------------------------------------------------------------
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//
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// class ImageLevel
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//
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//----------------------------------------------------------------------------
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#include "ImfImageLevel.h"
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#include <Iex.h>
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#include <cassert>
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using namespace IMATH_NAMESPACE;
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using namespace IEX_NAMESPACE;
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using namespace std;
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OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
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ImageLevel::ImageLevel
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(Image& image,
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int xLevelNumber,
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int yLevelNumber)
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:
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_image (image),
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_xLevelNumber (xLevelNumber),
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_yLevelNumber (yLevelNumber),
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_dataWindow (Box2i (V2i (0, 0), V2i (-1, -1)))
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{
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// empty
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}
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ImageLevel::~ImageLevel ()
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{
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// empty
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}
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void
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ImageLevel::resize (const Imath::Box2i& dataWindow)
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{
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if (dataWindow.max.x < dataWindow.min.x - 1||
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dataWindow.max.y < dataWindow.min.y - 1)
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{
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THROW (ArgExc,
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"Cannot reset data window for image level to "
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"(" << dataWindow.min.x << ", " << dataWindow.min.y << ") - "
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"(" << dataWindow.max.x << ", " << dataWindow.max.y << "). "
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"The new data window is invalid.");
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}
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_dataWindow = dataWindow;
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}
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void
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ImageLevel::shiftPixels (int dx, int dy)
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{
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_dataWindow.min.x += dx;
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_dataWindow.min.y += dy;
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_dataWindow.max.x += dx;
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_dataWindow.max.y += dy;
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}
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void
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ImageLevel::throwChannelExists (const string& name) const
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{
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THROW (ArgExc, "Cannot insert a new image channel with "
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"name \"" << name << "\" into an image level. "
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"A channel with the same name exists already.");
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}
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void
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ImageLevel::throwBadChannelName (const string& name) const
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{
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THROW (ArgExc, "Attempt to access non-existent "
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"image channel \"" << name << "\".");
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}
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void
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ImageLevel::throwBadChannelNameOrType (const string& name) const
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{
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THROW (ArgExc, "Image channel \"" << name << "\" does not exist "
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"or is not of the expected type.");
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}
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OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT
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