2022-04-07 18:46:57 +02:00

266 lines
6.1 KiB
C++

///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2014, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//----------------------------------------------------------------------------
//
// class FlatImageLevel
//
//----------------------------------------------------------------------------
#include "ImfFlatImageLevel.h"
#include "ImfFlatImage.h"
#include <Iex.h>
#include <cassert>
using namespace IMATH_NAMESPACE;
using namespace IEX_NAMESPACE;
using namespace std;
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
FlatImageLevel::FlatImageLevel
(FlatImage& image,
int xLevelNumber,
int yLevelNumber,
const Box2i& dataWindow)
:
ImageLevel (image, xLevelNumber, yLevelNumber)
{
resize (dataWindow);
}
FlatImage &
FlatImageLevel::flatImage ()
{
return static_cast <FlatImage &> (image());
}
const FlatImage &
FlatImageLevel::flatImage () const
{
return static_cast <const FlatImage &> (image());
}
FlatImageLevel::~FlatImageLevel ()
{
clearChannels();
}
void
FlatImageLevel::resize (const Imath::Box2i& dataWindow)
{
//
// Note: if the following code throws an exception, then the image level
// may be left in an inconsistent state where some channels have been
// resized, but others have not. However, the image to which this level
// belongs will catch the exception and clean up the mess.
//
ImageLevel::resize (dataWindow);
for (ChannelMap::iterator i = _channels.begin(); i != _channels.end(); ++i)
i->second->resize();
}
void
FlatImageLevel::shiftPixels (int dx, int dy)
{
ImageLevel::shiftPixels (dx, dy);
for (ChannelMap::iterator i = _channels.begin(); i != _channels.end(); ++i)
i->second->resetBasePointer();
}
void
FlatImageLevel::insertChannel
(const string& name,
PixelType type,
int xSampling,
int ySampling,
bool pLinear)
{
if (_channels.find (name) != _channels.end())
throwChannelExists (name);
switch (type)
{
case HALF:
_channels[name] =
new FlatHalfChannel (*this, xSampling, ySampling, pLinear);
break;
case FLOAT:
_channels[name] =
new FlatFloatChannel (*this, xSampling, ySampling, pLinear);
break;
case UINT:
_channels[name] =
new FlatUIntChannel (*this, xSampling, ySampling, pLinear);
break;
default:
assert (false);
}
}
void
FlatImageLevel::eraseChannel (const string& name)
{
ChannelMap::iterator i = _channels.find (name);
if (i != _channels.end())
{
delete i->second;
_channels.erase (i);
}
}
void
FlatImageLevel::clearChannels ()
{
for (ChannelMap::iterator i = _channels.begin(); i != _channels.end(); ++i)
delete i->second;
_channels.clear();
}
void
FlatImageLevel::renameChannel (const string &oldName, const string &newName)
{
ChannelMap::iterator oldChannel = _channels.find (oldName);
assert (oldChannel != _channels.end());
assert (_channels.find (newName) == _channels.end());
_channels[newName] = oldChannel->second;
_channels.erase (oldChannel);
}
void
FlatImageLevel::renameChannels (const RenamingMap &oldToNewNames)
{
renameChannelsInMap (oldToNewNames, _channels);
}
FlatImageChannel *
FlatImageLevel::findChannel (const string& name)
{
ChannelMap::iterator i = _channels.find (name);
if (i != _channels.end())
return i->second;
else
return 0;
}
const FlatImageChannel *
FlatImageLevel::findChannel (const string& name) const
{
ChannelMap::const_iterator i = _channels.find (name);
if (i != _channels.end())
return i->second;
else
return 0;
}
FlatImageChannel &
FlatImageLevel::channel (const string& name)
{
ChannelMap::iterator i = _channels.find (name);
if (i == _channels.end())
throwBadChannelName (name);
return *i->second;
}
const FlatImageChannel &
FlatImageLevel::channel (const string& name) const
{
ChannelMap::const_iterator i = _channels.find (name);
if (i == _channels.end())
throwBadChannelName (name);
return *i->second;
}
FlatImageLevel::Iterator
FlatImageLevel::begin ()
{
return _channels.begin();
}
FlatImageLevel::ConstIterator
FlatImageLevel::begin () const
{
return _channels.begin();
}
FlatImageLevel::Iterator
FlatImageLevel::end ()
{
return _channels.end();
}
FlatImageLevel::ConstIterator
FlatImageLevel::end () const
{
return _channels.end();
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT