266 lines
6.1 KiB
C++
266 lines
6.1 KiB
C++
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///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2014, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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//----------------------------------------------------------------------------
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//
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// class FlatImageLevel
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//
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//----------------------------------------------------------------------------
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#include "ImfFlatImageLevel.h"
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#include "ImfFlatImage.h"
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#include <Iex.h>
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#include <cassert>
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using namespace IMATH_NAMESPACE;
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using namespace IEX_NAMESPACE;
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using namespace std;
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OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
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FlatImageLevel::FlatImageLevel
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(FlatImage& image,
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int xLevelNumber,
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int yLevelNumber,
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const Box2i& dataWindow)
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:
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ImageLevel (image, xLevelNumber, yLevelNumber)
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{
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resize (dataWindow);
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}
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FlatImage &
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FlatImageLevel::flatImage ()
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{
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return static_cast <FlatImage &> (image());
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}
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const FlatImage &
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FlatImageLevel::flatImage () const
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{
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return static_cast <const FlatImage &> (image());
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}
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FlatImageLevel::~FlatImageLevel ()
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{
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clearChannels();
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}
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void
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FlatImageLevel::resize (const Imath::Box2i& dataWindow)
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{
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//
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// Note: if the following code throws an exception, then the image level
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// may be left in an inconsistent state where some channels have been
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// resized, but others have not. However, the image to which this level
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// belongs will catch the exception and clean up the mess.
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//
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ImageLevel::resize (dataWindow);
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for (ChannelMap::iterator i = _channels.begin(); i != _channels.end(); ++i)
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i->second->resize();
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}
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void
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FlatImageLevel::shiftPixels (int dx, int dy)
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{
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ImageLevel::shiftPixels (dx, dy);
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for (ChannelMap::iterator i = _channels.begin(); i != _channels.end(); ++i)
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i->second->resetBasePointer();
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}
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void
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FlatImageLevel::insertChannel
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(const string& name,
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PixelType type,
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int xSampling,
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int ySampling,
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bool pLinear)
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{
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if (_channels.find (name) != _channels.end())
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throwChannelExists (name);
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switch (type)
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{
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case HALF:
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_channels[name] =
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new FlatHalfChannel (*this, xSampling, ySampling, pLinear);
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break;
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case FLOAT:
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_channels[name] =
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new FlatFloatChannel (*this, xSampling, ySampling, pLinear);
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break;
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case UINT:
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_channels[name] =
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new FlatUIntChannel (*this, xSampling, ySampling, pLinear);
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break;
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default:
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assert (false);
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}
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}
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void
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FlatImageLevel::eraseChannel (const string& name)
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{
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ChannelMap::iterator i = _channels.find (name);
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if (i != _channels.end())
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{
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delete i->second;
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_channels.erase (i);
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}
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}
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void
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FlatImageLevel::clearChannels ()
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{
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for (ChannelMap::iterator i = _channels.begin(); i != _channels.end(); ++i)
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delete i->second;
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_channels.clear();
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}
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void
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FlatImageLevel::renameChannel (const string &oldName, const string &newName)
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{
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ChannelMap::iterator oldChannel = _channels.find (oldName);
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assert (oldChannel != _channels.end());
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assert (_channels.find (newName) == _channels.end());
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_channels[newName] = oldChannel->second;
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_channels.erase (oldChannel);
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}
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void
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FlatImageLevel::renameChannels (const RenamingMap &oldToNewNames)
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{
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renameChannelsInMap (oldToNewNames, _channels);
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}
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FlatImageChannel *
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FlatImageLevel::findChannel (const string& name)
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{
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ChannelMap::iterator i = _channels.find (name);
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if (i != _channels.end())
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return i->second;
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else
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return 0;
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}
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const FlatImageChannel *
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FlatImageLevel::findChannel (const string& name) const
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{
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ChannelMap::const_iterator i = _channels.find (name);
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if (i != _channels.end())
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return i->second;
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else
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return 0;
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}
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FlatImageChannel &
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FlatImageLevel::channel (const string& name)
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{
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ChannelMap::iterator i = _channels.find (name);
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if (i == _channels.end())
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throwBadChannelName (name);
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return *i->second;
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}
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const FlatImageChannel &
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FlatImageLevel::channel (const string& name) const
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{
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ChannelMap::const_iterator i = _channels.find (name);
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if (i == _channels.end())
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throwBadChannelName (name);
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return *i->second;
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}
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FlatImageLevel::Iterator
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FlatImageLevel::begin ()
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{
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return _channels.begin();
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}
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FlatImageLevel::ConstIterator
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FlatImageLevel::begin () const
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{
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return _channels.begin();
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}
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FlatImageLevel::Iterator
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FlatImageLevel::end ()
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{
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return _channels.end();
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}
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FlatImageLevel::ConstIterator
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FlatImageLevel::end () const
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{
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return _channels.end();
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}
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OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT
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