2022-04-07 18:46:57 +02:00

328 lines
7.7 KiB
C++

///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2014, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//----------------------------------------------------------------------------
//
// class DeepImageLevel
//
//----------------------------------------------------------------------------
#include "ImfDeepImageLevel.h"
#include "ImfDeepImage.h"
#include <Iex.h>
#include <cassert>
using namespace IMATH_NAMESPACE;
using namespace IEX_NAMESPACE;
using namespace std;
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
DeepImageLevel::DeepImageLevel
(DeepImage& image,
int xLevelNumber,
int yLevelNumber,
const Box2i& dataWindow)
:
ImageLevel (image, xLevelNumber, yLevelNumber),
_sampleCounts (*this)
{
resize (dataWindow);
}
DeepImage &
DeepImageLevel::deepImage ()
{
return static_cast <DeepImage &> (image());
}
const DeepImage &
DeepImageLevel::deepImage () const
{
return static_cast <const DeepImage &> (image());
}
DeepImageLevel::~DeepImageLevel ()
{
clearChannels();
}
void
DeepImageLevel::setSamplesToZero
(size_t i,
unsigned int oldNumSamples,
unsigned int newNumSamples)
{
for (ChannelMap::iterator j = _channels.begin(); j != _channels.end(); ++j)
{
j->second->setSamplesToZero (i, oldNumSamples, newNumSamples);
}
}
void
DeepImageLevel::moveSampleList
(size_t i,
unsigned int oldNumSamples,
unsigned int newNumSamples,
size_t newSampleListPosition)
{
for (ChannelMap::iterator j = _channels.begin(); j != _channels.end(); ++j)
{
j->second->moveSampleList (i,
oldNumSamples,
newNumSamples,
newSampleListPosition);
}
}
void
DeepImageLevel::moveSamplesToNewBuffer
(const unsigned int * oldNumSamples,
const unsigned int * newNumSamples,
const size_t * newSampleListPositions)
{
for (ChannelMap::iterator j = _channels.begin(); j != _channels.end(); ++j)
{
j->second->moveSamplesToNewBuffer (oldNumSamples,
newNumSamples,
newSampleListPositions);
}
}
void
DeepImageLevel::initializeSampleLists ()
{
for (ChannelMap::iterator j = _channels.begin(); j != _channels.end(); ++j)
j->second->initializeSampleLists();
}
void
DeepImageLevel::resize (const Imath::Box2i& dataWindow)
{
//
// Note: if the following code throws an exception, then the image level
// may be left in an inconsistent state where some channels have been
// resized, but others have not. However, the image to which this level
// belongs will catch the exception and clean up the mess.
//
ImageLevel::resize (dataWindow);
_sampleCounts.resize();
for (ChannelMap::iterator i = _channels.begin(); i != _channels.end(); ++i)
i->second->resize();
}
void
DeepImageLevel::shiftPixels (int dx, int dy)
{
ImageLevel::shiftPixels (dx, dy);
_sampleCounts.resetBasePointer();
for (ChannelMap::iterator i = _channels.begin(); i != _channels.end(); ++i)
i->second->resetBasePointer();
}
void
DeepImageLevel::insertChannel
(const string& name,
PixelType type,
int xSampling,
int ySampling,
bool pLinear)
{
if (xSampling != 1 && ySampling != 1)
{
THROW (ArgExc, "Cannot create deep image channel " << name << " "
"with x sampling rate " << xSampling << " and "
"and y sampling rate " << ySampling << ". X and y "
"sampling rates for deep channels must be 1.");
}
if (_channels.find (name) != _channels.end())
throwChannelExists (name);
switch (type)
{
case HALF:
_channels[name] = new DeepHalfChannel (*this, pLinear);
break;
case FLOAT:
_channels[name] = new DeepFloatChannel (*this, pLinear);
break;
case UINT:
_channels[name] = new DeepUIntChannel (*this, pLinear);
break;
default:
assert (false);
}
}
void
DeepImageLevel::eraseChannel (const string& name)
{
ChannelMap::iterator i = _channels.find (name);
if (i != _channels.end())
{
delete i->second;
_channels.erase (i);
}
}
void
DeepImageLevel::clearChannels ()
{
for (ChannelMap::iterator i = _channels.begin(); i != _channels.end(); ++i)
delete i->second;
_channels.clear();
}
void
DeepImageLevel::renameChannel (const string &oldName, const string &newName)
{
ChannelMap::iterator oldChannel = _channels.find (oldName);
assert (oldChannel != _channels.end());
assert (_channels.find (newName) == _channels.end());
_channels[newName] = oldChannel->second;
_channels.erase (oldChannel);
}
void
DeepImageLevel::renameChannels (const RenamingMap &oldToNewNames)
{
renameChannelsInMap (oldToNewNames, _channels);
}
DeepImageChannel *
DeepImageLevel::findChannel (const string& name)
{
ChannelMap::iterator i = _channels.find (name);
if (i != _channels.end())
return i->second;
else
return 0;
}
const DeepImageChannel *
DeepImageLevel::findChannel (const string& name) const
{
ChannelMap::const_iterator i = _channels.find (name);
if (i != _channels.end())
return i->second;
else
return 0;
}
DeepImageChannel &
DeepImageLevel::channel (const string& name)
{
ChannelMap::iterator i = _channels.find (name);
if (i == _channels.end())
throwBadChannelName (name);
return *i->second;
}
const DeepImageChannel &
DeepImageLevel::channel (const string& name) const
{
ChannelMap::const_iterator i = _channels.find (name);
if (i == _channels.end())
throwBadChannelName (name);
return *i->second;
}
DeepImageLevel::Iterator
DeepImageLevel::begin ()
{
return _channels.begin();
}
DeepImageLevel::ConstIterator
DeepImageLevel::begin () const
{
return _channels.begin();
}
DeepImageLevel::Iterator
DeepImageLevel::end ()
{
return _channels.end();
}
DeepImageLevel::ConstIterator
DeepImageLevel::end () const
{
return _channels.end();
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT