328 lines
7.7 KiB
C++
328 lines
7.7 KiB
C++
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///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2014, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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//----------------------------------------------------------------------------
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//
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// class DeepImageLevel
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//
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//----------------------------------------------------------------------------
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#include "ImfDeepImageLevel.h"
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#include "ImfDeepImage.h"
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#include <Iex.h>
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#include <cassert>
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using namespace IMATH_NAMESPACE;
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using namespace IEX_NAMESPACE;
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using namespace std;
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OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
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DeepImageLevel::DeepImageLevel
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(DeepImage& image,
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int xLevelNumber,
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int yLevelNumber,
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const Box2i& dataWindow)
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:
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ImageLevel (image, xLevelNumber, yLevelNumber),
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_sampleCounts (*this)
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{
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resize (dataWindow);
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}
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DeepImage &
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DeepImageLevel::deepImage ()
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{
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return static_cast <DeepImage &> (image());
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}
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const DeepImage &
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DeepImageLevel::deepImage () const
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{
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return static_cast <const DeepImage &> (image());
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}
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DeepImageLevel::~DeepImageLevel ()
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{
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clearChannels();
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}
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void
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DeepImageLevel::setSamplesToZero
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(size_t i,
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unsigned int oldNumSamples,
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unsigned int newNumSamples)
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{
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for (ChannelMap::iterator j = _channels.begin(); j != _channels.end(); ++j)
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{
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j->second->setSamplesToZero (i, oldNumSamples, newNumSamples);
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}
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}
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void
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DeepImageLevel::moveSampleList
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(size_t i,
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unsigned int oldNumSamples,
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unsigned int newNumSamples,
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size_t newSampleListPosition)
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{
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for (ChannelMap::iterator j = _channels.begin(); j != _channels.end(); ++j)
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{
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j->second->moveSampleList (i,
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oldNumSamples,
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newNumSamples,
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newSampleListPosition);
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}
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}
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void
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DeepImageLevel::moveSamplesToNewBuffer
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(const unsigned int * oldNumSamples,
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const unsigned int * newNumSamples,
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const size_t * newSampleListPositions)
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{
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for (ChannelMap::iterator j = _channels.begin(); j != _channels.end(); ++j)
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{
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j->second->moveSamplesToNewBuffer (oldNumSamples,
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newNumSamples,
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newSampleListPositions);
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}
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}
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void
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DeepImageLevel::initializeSampleLists ()
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{
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for (ChannelMap::iterator j = _channels.begin(); j != _channels.end(); ++j)
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j->second->initializeSampleLists();
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}
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void
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DeepImageLevel::resize (const Imath::Box2i& dataWindow)
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{
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//
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// Note: if the following code throws an exception, then the image level
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// may be left in an inconsistent state where some channels have been
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// resized, but others have not. However, the image to which this level
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// belongs will catch the exception and clean up the mess.
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//
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ImageLevel::resize (dataWindow);
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_sampleCounts.resize();
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for (ChannelMap::iterator i = _channels.begin(); i != _channels.end(); ++i)
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i->second->resize();
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}
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void
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DeepImageLevel::shiftPixels (int dx, int dy)
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{
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ImageLevel::shiftPixels (dx, dy);
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_sampleCounts.resetBasePointer();
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for (ChannelMap::iterator i = _channels.begin(); i != _channels.end(); ++i)
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i->second->resetBasePointer();
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}
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void
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DeepImageLevel::insertChannel
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(const string& name,
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PixelType type,
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int xSampling,
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int ySampling,
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bool pLinear)
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{
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if (xSampling != 1 && ySampling != 1)
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{
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THROW (ArgExc, "Cannot create deep image channel " << name << " "
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"with x sampling rate " << xSampling << " and "
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"and y sampling rate " << ySampling << ". X and y "
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"sampling rates for deep channels must be 1.");
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}
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if (_channels.find (name) != _channels.end())
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throwChannelExists (name);
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switch (type)
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{
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case HALF:
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_channels[name] = new DeepHalfChannel (*this, pLinear);
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break;
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case FLOAT:
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_channels[name] = new DeepFloatChannel (*this, pLinear);
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break;
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case UINT:
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_channels[name] = new DeepUIntChannel (*this, pLinear);
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break;
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default:
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assert (false);
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}
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}
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void
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DeepImageLevel::eraseChannel (const string& name)
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{
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ChannelMap::iterator i = _channels.find (name);
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if (i != _channels.end())
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{
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delete i->second;
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_channels.erase (i);
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}
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}
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void
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DeepImageLevel::clearChannels ()
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{
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for (ChannelMap::iterator i = _channels.begin(); i != _channels.end(); ++i)
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delete i->second;
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_channels.clear();
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}
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void
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DeepImageLevel::renameChannel (const string &oldName, const string &newName)
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{
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ChannelMap::iterator oldChannel = _channels.find (oldName);
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assert (oldChannel != _channels.end());
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assert (_channels.find (newName) == _channels.end());
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_channels[newName] = oldChannel->second;
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_channels.erase (oldChannel);
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}
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void
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DeepImageLevel::renameChannels (const RenamingMap &oldToNewNames)
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{
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renameChannelsInMap (oldToNewNames, _channels);
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}
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DeepImageChannel *
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DeepImageLevel::findChannel (const string& name)
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{
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ChannelMap::iterator i = _channels.find (name);
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if (i != _channels.end())
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return i->second;
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else
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return 0;
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}
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const DeepImageChannel *
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DeepImageLevel::findChannel (const string& name) const
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{
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ChannelMap::const_iterator i = _channels.find (name);
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if (i != _channels.end())
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return i->second;
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else
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return 0;
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}
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DeepImageChannel &
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DeepImageLevel::channel (const string& name)
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{
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ChannelMap::iterator i = _channels.find (name);
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if (i == _channels.end())
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throwBadChannelName (name);
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return *i->second;
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}
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const DeepImageChannel &
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DeepImageLevel::channel (const string& name) const
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{
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ChannelMap::const_iterator i = _channels.find (name);
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if (i == _channels.end())
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throwBadChannelName (name);
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return *i->second;
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}
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DeepImageLevel::Iterator
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DeepImageLevel::begin ()
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{
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return _channels.begin();
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}
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DeepImageLevel::ConstIterator
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DeepImageLevel::begin () const
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{
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return _channels.begin();
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}
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DeepImageLevel::Iterator
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DeepImageLevel::end ()
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{
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return _channels.end();
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}
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DeepImageLevel::ConstIterator
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DeepImageLevel::end () const
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{
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return _channels.end();
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}
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OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT
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