WIP
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2ae578d97d
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@ -142,7 +142,7 @@ $(async function () {
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randRange(0,canvas.height),
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0,0,0,0);
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this.sete = emote ? emote:null
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this.emote = emote || randEmote(this.sete)
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this.emote = Array.isArray(emote)? randEmote(this.sete) : emote
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this.time = 0;
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}
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@ -157,9 +157,13 @@ $(async function () {
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draw(){
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ctx.globalAlpha = tWave(this.time);
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if(img_map[this.emote])
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ctx.drawImage(img_map[this.emote], this.x, this.y,
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sWave(this.time,this.size), sWave(this.time,this.size));
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if(img_map[this.emote]){
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let img = img_map[this.emote]
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let factor = img.naturalWidth / img.naturalHeight;
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ctx.drawImage(img, this.x, this.y,
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sWave(this.time,this.size*factor), sWave(this.time,this.size));
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}
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}
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update(tick){
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@ -185,9 +189,12 @@ $(async function () {
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draw(){
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ctx.globalAlpha = tWave(this.time);
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if(img_map[this.emote])
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ctx.drawImage(img_map[this.emote], this.x, this.y,
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this.size, this.size);
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if(img_map[this.emote]){
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let img = img_map[this.emote]
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let factor = img.naturalWidth / img.naturalHeight;
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ctx.drawImage(img, this.x, this.y,
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this.size*factor, this.size);
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}
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}
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}
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@ -337,6 +344,7 @@ $(async function () {
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main(0);
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const handleEmoteData = async (d) =>{
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let te = d.twitch, ce = d.custom.map(e=>e.replace(/\s/g, '')).filter(e=> img_map[e]);
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if(!te || te.length == 0){
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@ -360,7 +368,8 @@ $(async function () {
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console.log(message.eventType, message.data)
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let emote = await handleEmoteData(message.data)
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if(message.eventType == 'bounce') {
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createParticule(BounceP, emote, {}, {})
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for(let em of emote)
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createParticule(BounceP, em, {}, {})
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}else if(message.eventType == 'rain') {
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genRain(emote)
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}else if(message.eventType == 'firework') {
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