{ lib, config, pkgs, ... }: let android_env = pkgs.androidenv.composeAndroidPackages { platformVersions = [ "34" ]; abiVersions = [ "x86" "x86_64" ]; includeEmulator = false; }; in { imports = [ ./vscodium ]; config = lib.mkIf (config.homecfg.make.develop) { home.packages = with pkgs; [ blender godot_4 android-tools androidStudioPackages.canary ]; }; }