128 lines
3.6 KiB
C
128 lines
3.6 KiB
C
#ifndef __GUI_PAINT_H
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#define __GUI_PAINT_H
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#include "debug.h"
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#include "epd_cfg.h"
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#include "fonts/fonts.h"
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#include "../ntp/ntp.h"
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/**
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* Image attributes
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**/
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typedef struct {
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uint8_t *Image;
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uint16_t Width;
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uint16_t Height;
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uint16_t WidthMemory;
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uint16_t HeightMemory;
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uint16_t Color;
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uint16_t Rotate;
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uint16_t Mirror;
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uint16_t WidthByte;
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uint16_t HeightByte;
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uint16_t Scale;
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} PAINT;
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extern PAINT Paint;
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/**
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* Display rotate
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**/
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#define ROTATE_0 0
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#define ROTATE_90 90
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#define ROTATE_180 180
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#define ROTATE_270 270
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/**
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* Display Flip
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**/
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typedef enum {
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MIRROR_NONE = 0x00,
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MIRROR_HORIZONTAL = 0x01,
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MIRROR_VERTICAL = 0x02,
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MIRROR_ORIGIN = 0x03,
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} MIRROR_IMAGE;
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#define MIRROR_IMAGE_DFT MIRROR_NONE
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/**
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* image color
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**/
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#define WHITE 0xFF
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#define BLACK 0x00
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#define RED BLACK
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#define IMAGE_BACKGROUND WHITE
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#define FONT_FOREGROUND BLACK
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#define FONT_BACKGROUND WHITE
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//4 Gray level
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#define GRAY1 0x03 //Blackest
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#define GRAY2 0x02
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#define GRAY3 0x01 //gray
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#define GRAY4 0x00 //white
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/**
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* The size of the point
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**/
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typedef enum {
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DOT_PIXEL_1X1 = 1, // 1 x 1
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DOT_PIXEL_2X2, // 2 X 2
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DOT_PIXEL_3X3, // 3 X 3
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DOT_PIXEL_4X4, // 4 X 4
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DOT_PIXEL_5X5, // 5 X 5
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DOT_PIXEL_6X6, // 6 X 6
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DOT_PIXEL_7X7, // 7 X 7
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DOT_PIXEL_8X8, // 8 X 8
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} DOT_PIXEL;
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#define DOT_PIXEL_DFT DOT_PIXEL_1X1 //Default dot pilex
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/**
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* Point size fill style
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**/
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typedef enum {
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DOT_FILL_AROUND = 1, // dot pixel 1 x 1
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DOT_FILL_RIGHTUP, // dot pixel 2 X 2
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} DOT_STYLE;
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#define DOT_STYLE_DFT DOT_FILL_AROUND //Default dot pilex
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/**
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* Line style, solid or dashed
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**/
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typedef enum {
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LINE_STYLE_SOLID = 0,
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LINE_STYLE_DOTTED,
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} LINE_STYLE;
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/**
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* Whether the graphic is filled
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**/
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typedef enum {
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DRAW_FILL_EMPTY = 0,
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DRAW_FILL_FULL,
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} DRAW_FILL;
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//init and Clear
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void Paint_NewImage(uint8_t *image, uint16_t Width, uint16_t Height, uint16_t Rotate, uint16_t Color);
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void Paint_SelectImage(uint8_t *image);
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void Paint_SetRotate(uint16_t Rotate);
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void Paint_SetMirroring(uint8_t mirror);
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void Paint_SetPixel(uint16_t Xpoint, uint16_t Ypoint, uint16_t Color);
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void Paint_SetScale(uint8_t scale);
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void Paint_Clear(uint16_t Color);
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void Paint_ClearWindows(uint16_t Xstart, uint16_t Ystart, uint16_t Xend, uint16_t Yend, uint16_t Color);
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//Drawing
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// void Paint_DrawPoint(uint16_t Xpoint, uint16_t Ypoint, uint16_t Color, DOT_PIXEL Dot_Pixel, DOT_STYLE Dot_FillWay);
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// void Paint_DrawLine(uint16_t Xstart, uint16_t Ystart, uint16_t Xend, uint16_t Yend, uint16_t Color, DOT_PIXEL Line_width, LINE_STYLE Line_Style);
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//Display string
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void Paint_DrawChar(uint16_t Xstart, uint16_t Ystart, const char Acsii_Char, sFONT* Font, uint16_t Color_Foreground, uint16_t Color_Background);
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void Paint_DrawIcon(uint16_t Xpoint, uint16_t Ypoint, const ICON_tpe icon, sFONT* Font, uint16_t Color_Foreground, uint16_t Color_Background);
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void Paint_DrawString_EN(uint16_t Xstart, uint16_t Ystart, const char * pString, sFONT* Font, uint16_t Color_Foreground, uint16_t Color_Background);
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void Paint_DrawIntUnit(uint16_t Xpoint, uint16_t Ypoint, int32_t Number,const char * pString, sFONT* Font, uint16_t Color_Foreground, uint16_t Color_Background);
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void Paint_DrawFltUnit(uint16_t Xpoint, uint16_t Ypoint, float Number,const char * pString, sFONT* Font, uint16_t Color_Foreground, uint16_t Color_Background);
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void Paint_DrawTime(uint16_t Xstart, uint16_t Ystart, strDateTime *pTime, sFONT* Font, uint16_t Color_Foreground, uint16_t Color_Background);
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#endif
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