113 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			113 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 1998-2011, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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// 
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// All rights reserved.
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// 
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// *       Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// *       Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// *       Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission. 
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// 
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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#ifndef _PyImathEuler_h_
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#define _PyImathEuler_h_
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#include <Python.h>
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#include <boost/python.hpp>
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#include <PyImath.h>
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#include <ImathEuler.h>
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#include <ImathVec.h>
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#include <PyImath.h>
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namespace PyImath {
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template <class T> boost::python::class_<IMATH_NAMESPACE::Euler<T>,boost::python::bases<IMATH_NAMESPACE::Vec3<T> > > register_Euler();
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template <class T> boost::python::class_<PyImath::FixedArray<IMATH_NAMESPACE::Euler<T> > > register_EulerArray();
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typedef FixedArray<IMATH_NAMESPACE::Eulerf>  EulerfArray;
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typedef FixedArray<IMATH_NAMESPACE::Eulerd>  EulerdArray;
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//
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// Other code in the Zeno code base assumes the existance of a class with the
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// same name as the Imath class, and with static functions wrap() and
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// convert() to produce a PyImath object from an Imath object and vice-versa,
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// respectively.  The class Boost generates from the Imath class does not
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// have these properties, so we define a companion class here.
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// The template argument, T, is the element type for the axis vector 
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// (e.g.,float, double).
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template <class T>
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class E {
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  public:
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    static PyObject *	wrap (const IMATH_NAMESPACE::Euler<T> &e);
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    static int		convert (PyObject *p, IMATH_NAMESPACE::Euler<T> *v);
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};
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template <class T>
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PyObject *
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E<T>::wrap (const IMATH_NAMESPACE::Euler<T> &e)
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{
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    typename boost::python::return_by_value::apply < IMATH_NAMESPACE::Euler<T> >::type converter;
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    PyObject *p = converter (e);
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    return p;
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}
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template <class T>
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int
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E<T>::convert (PyObject *p, IMATH_NAMESPACE::Euler<T> *v)
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{
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    boost::python::extract <IMATH_NAMESPACE::Eulerf> extractorEf (p);
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    if (extractorEf.check())
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    {
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        IMATH_NAMESPACE::Eulerf e = extractorEf();
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        v->x = T(e.x);
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        v->y = T(e.y);
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        v->z = T(e.z);
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        v->setOrder (typename IMATH_NAMESPACE::Euler<T>::Order (e.order()));
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        return 1;
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    }
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    boost::python::extract <IMATH_NAMESPACE::Eulerd> extractorEd (p);
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    if (extractorEd.check())
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    {
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        IMATH_NAMESPACE::Eulerd e = extractorEd();
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        v->x = T(e.x);
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        v->y = T(e.y);
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        v->z = T(e.z);
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        v->setOrder (typename IMATH_NAMESPACE::Euler<T>::Order (e.order()));
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        return 1;
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    }
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    return 0;
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}
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typedef E<float>	Eulerf;
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typedef E<double>	Eulerd;
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}
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#endif
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