2022-04-07 18:46:57 +02:00

187 lines
5.1 KiB
C++

///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//----------------------------------------------------------------------------
//
// Add a preview image to an OpenEXR file.
//
//----------------------------------------------------------------------------
#include "makePreview.h"
#include <ImfInputFile.h>
#include <ImfOutputFile.h>
#include <ImfTiledOutputFile.h>
#include <ImfRgbaFile.h>
#include <ImfPreviewImage.h>
#include <ImfArray.h>
#include <ImathMath.h>
#include <ImathFun.h>
#include <math.h>
#include <iostream>
#include <algorithm>
#include <OpenEXRConfig.h>
using namespace OPENEXR_IMF_NAMESPACE;
using namespace IMATH_NAMESPACE;
using namespace std;
namespace {
float
knee (float x, float f)
{
return log (x * f + 1) / f;
}
unsigned char
gamma (half h, float m)
{
//
// Conversion from half to unsigned char pixel data,
// with gamma correction. The conversion is the same
// as in the exrdisplay program's ImageView class,
// except with defog, kneeLow, and kneeHigh fixed
// at 0.0, 0.0, and 5.0 respectively.
//
float x = max (0.f, h * m);
if (x > 1)
x = 1 + knee (x - 1, 0.184874f);
return (unsigned char) (clamp (Math<float>::pow (x, 0.4545f) * 84.66f,
0.f,
255.f));
}
void
generatePreview (const char inFileName[],
float exposure,
int previewWidth,
int &previewHeight,
Array2D <PreviewRgba> &previewPixels)
{
//
// Read the input file
//
RgbaInputFile in (inFileName);
Box2i dw = in.dataWindow();
float a = in.pixelAspectRatio();
int w = dw.max.x - dw.min.x + 1;
int h = dw.max.y - dw.min.y + 1;
Array2D <Rgba> pixels (h, w);
in.setFrameBuffer (&pixels[0][0] - dw.min.y * w - dw.min.x, 1, w);
in.readPixels (dw.min.y, dw.max.y);
//
// Make a preview image
//
previewHeight = max (int (h / (w * a) * previewWidth + .5f), 1);
previewPixels.resizeErase (previewHeight, previewWidth);
float fx = (previewWidth > 0)? (float (w - 1) / (previewWidth - 1)): 1;
float fy = (previewHeight > 0)? (float (h - 1) / (previewHeight - 1)): 1;
float m = Math<float>::pow (2.f, clamp (exposure + 2.47393f, -20.f, 20.f));
for (int y = 0; y < previewHeight; ++y)
{
for (int x = 0; x < previewWidth; ++x)
{
PreviewRgba &preview = previewPixels[y][x];
const Rgba &pixel = pixels[int (y * fy + .5f)][int (x * fx + .5f)];
preview.r = gamma (pixel.r, m);
preview.g = gamma (pixel.g, m);
preview.b = gamma (pixel.b, m);
preview.a = int (clamp (pixel.a * 255.f, 0.f, 255.f) + .5f);
}
}
}
} // namespace
void
makePreview (const char inFileName[],
const char outFileName[],
int previewWidth,
float exposure,
bool verbose)
{
if (verbose)
cout << "generating preview image" << endl;
Array2D <PreviewRgba> previewPixels;
int previewHeight;
generatePreview (inFileName,
exposure,
previewWidth,
previewHeight,
previewPixels);
InputFile in (inFileName);
Header header = in.header();
header.setPreviewImage
(PreviewImage (previewWidth, previewHeight, &previewPixels[0][0]));
if (verbose)
cout << "copying " << inFileName << " to " << outFileName << endl;
if (header.hasTileDescription())
{
TiledOutputFile out (outFileName, header);
out.copyPixels (in);
}
else
{
OutputFile out (outFileName, header);
out.copyPixels (in);
}
if (verbose)
cout << "done." << endl;
}