2022-04-07 18:46:57 +02:00

103 lines
2.9 KiB
C++

///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2014, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//----------------------------------------------------------------------------
//
// class DeepImageChannel
//
//----------------------------------------------------------------------------
#include "ImfDeepImageChannel.h"
#include "ImfDeepImageLevel.h"
#include <Iex.h>
using namespace IMATH_NAMESPACE;
using namespace IEX_NAMESPACE;
using namespace std;
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
DeepImageChannel::DeepImageChannel
(DeepImageLevel &level,
bool pLinear)
:
ImageChannel (level, 1, 1, pLinear)
{
// empty
}
DeepImageChannel::~DeepImageChannel ()
{
// empty
}
DeepImageLevel &
DeepImageChannel::deepLevel ()
{
return static_cast <DeepImageLevel &> (level());
}
const DeepImageLevel &
DeepImageChannel::deepLevel () const
{
return static_cast <const DeepImageLevel &> (level());
}
SampleCountChannel &
DeepImageChannel::sampleCounts ()
{
return deepLevel().sampleCounts();
}
const SampleCountChannel &
DeepImageChannel::sampleCounts () const
{
return deepLevel().sampleCounts();
}
void
DeepImageChannel::resize ()
{
ImageChannel::resize();
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT