2022-04-07 18:46:57 +02:00

228 lines
5.9 KiB
C++

///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002-2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include <ImfOutputFile.h>
#include <ImfInputFile.h>
#include <ImfChannelList.h>
#include <ImfArray.h>
#include <ImfThreading.h>
#include "IlmThread.h"
#include "half.h"
#include <stdio.h>
#include <assert.h>
using namespace OPENEXR_IMF_NAMESPACE;
using namespace std;
using namespace IMATH_NAMESPACE;
namespace {
void
fillPixels (Array2D<half> &ph, int width, int height)
{
for (int y = 0; y < height; ++y)
for (int x = 0; x < width; ++x)
ph[y][x] = x % 10 + 10 * (y % 17);
}
void
writeRead (const Array2D<half> &ph1,
const char fileName[],
int width,
int height,
LineOrder lorder)
{
//
// Write the pixel data in ph1 to an image file using
// the specified line order. Read the pixel data back
// from the file in pseudo-random order and verify that
// the data did not change.
//
cout << "line order " << lorder <<
":" << flush;
Header hdr (width, height);
hdr.lineOrder() = lorder;
hdr.channels().insert ("H", // name
Channel (HALF, // type
1, // xSampling
1) // ySampling
);
{
FrameBuffer fb;
fb.insert ("H", // name
Slice (HALF, // type
(char *) &ph1[0][0], // base
sizeof (ph1[0][0]), // xStride
sizeof (ph1[0][0]) * width, // yStride
1, // xSampling
1) // ySampling
);
cout << " writing" << flush;
remove (fileName);
OutputFile out (fileName, hdr);
out.setFrameBuffer (fb);
out.writePixels (height);
}
{
cout << " reading" << flush;
InputFile in (fileName);
const Box2i &dw = in.header().dataWindow();
int w = dw.max.x - dw.min.x + 1;
int h = dw.max.y - dw.min.y + 1;
int dx = dw.min.x;
int dy = dw.min.y;
Array2D<half> ph2 (h, w);
FrameBuffer fb;
fb.insert ("H", // name
Slice (HALF, // type
(char *) &ph2[-dy][-dx], // base
sizeof (ph2[0][0]), // xStride
sizeof (ph2[0][0]) * w, // yStride
1, // xSampling
1) // ySampling
);
in.setFrameBuffer (fb);
//
// Read the scan lines in this order:
// 0, N, 2N, 3N, ... 1, N+1, 2N+1, ... 2, N+2, 2N+2, ...
//
const int N = 7;
for (int i = 0; i < N; ++i)
for (int y = dw.min.y + i; y <= dw.max.y; y += N)
in.readPixels (y);
cout << " comparing" << flush;
assert (in.header().displayWindow() == hdr.displayWindow());
assert (in.header().dataWindow() == hdr.dataWindow());
assert (in.header().pixelAspectRatio() == hdr.pixelAspectRatio());
assert (in.header().screenWindowCenter() == hdr.screenWindowCenter());
assert (in.header().screenWindowWidth() == hdr.screenWindowWidth());
assert (in.header().lineOrder() == hdr.lineOrder());
assert (in.header().compression() == hdr.compression());
ChannelList::ConstIterator hi = hdr.channels().begin();
ChannelList::ConstIterator ii = in.header().channels().begin();
while (hi != hdr.channels().end())
{
assert (!strcmp (hi.name(), ii.name()));
assert (hi.channel().type == ii.channel().type);
assert (hi.channel().xSampling == ii.channel().xSampling);
assert (hi.channel().ySampling == ii.channel().ySampling);
++hi;
++ii;
}
assert (ii == in.header().channels().end());
for (int y = 0; y < h; ++y)
for (int x = 0; x < w; ++x)
assert (ph1[y][x] == ph2[y][x]);
}
remove (fileName);
cout << endl;
}
} // namespace
void
testLineOrder (const std::string &tempDir)
{
try
{
cout << "Testing line order and random access to scan lines" << endl;
const int W = 117;
const int H = 97;
Array2D<half> ph (H, W);
fillPixels (ph, W, H);
int maxThreads = ILMTHREAD_NAMESPACE::supportsThreads()? 3: 0;
for (int n = 0; n <= maxThreads; ++n)
{
if (ILMTHREAD_NAMESPACE::supportsThreads())
{
setGlobalThreadCount (n);
cout << "\nnumber of threads: " << globalThreadCount() << endl;
}
std::string filename = tempDir + "imf_test_lorder.exr";
for (int lorder = 0; lorder < RANDOM_Y; ++lorder)
{
writeRead (ph,
filename.c_str(),
W, H,
LineOrder (lorder));
}
}
cout << "ok\n" << endl;
}
catch (const std::exception &e)
{
cerr << "ERROR -- caught exception: " << e.what() << endl;
assert (false);
}
}