2022-04-07 18:46:57 +02:00

272 lines
6.0 KiB
C++

///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2007, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMAGE_H
#define INCLUDED_IMAGE_H
//----------------------------------------------------------------------------
//
// Classes for storing OpenEXR images in memory.
//
//----------------------------------------------------------------------------
#include <ImfChannelList.h>
#include <ImfFrameBuffer.h>
#include <ImfArray.h>
#include <ImathBox.h>
#include <half.h>
#include <string>
#include <map>
#include "namespaceAlias.h"
class Image;
class ImageChannel
{
public:
friend class Image;
ImageChannel (Image &image);
virtual ~ImageChannel();
virtual IMF::Slice slice () const = 0;
Image & image () {return _image;}
const Image & image () const {return _image;}
virtual void black() =0;
private:
virtual void resize () = 0;
Image & _image;
};
template <class T>
class TypedImageChannel: public ImageChannel
{
public:
TypedImageChannel (Image &image, int xSampling, int ySampling);
virtual ~TypedImageChannel ();
IMF::PixelType pixelType () const;
virtual IMF::Slice slice () const;
private:
virtual void resize ();
virtual void black();
int _xSampling;
int _ySampling;
IMF::Array2D<T> _pixels;
};
typedef TypedImageChannel<half> HalfChannel;
typedef TypedImageChannel<float> FloatChannel;
typedef TypedImageChannel<unsigned int> UIntChannel;
class Image
{
public:
Image ();
Image (const IMATH_NAMESPACE::Box2i &dataWindow);
~Image ();
const IMATH_NAMESPACE::Box2i & dataWindow () const;
void resize (const IMATH_NAMESPACE::Box2i &dataWindow);
int width () const;
int height () const;
void addChannel (const std::string &name,
const IMF::Channel &channel);
ImageChannel & channel (const std::string &name);
const ImageChannel & channel (const std::string &name) const;
template <class T>
TypedImageChannel<T> & typedChannel (const std::string &name);
template <class T>
const TypedImageChannel<T> & typedChannel (const std::string &name) const;
private:
typedef std::map <std::string, ImageChannel *> ChannelMap;
IMATH_NAMESPACE::Box2i _dataWindow;
ChannelMap _channels;
};
//
// Implementation of templates and inline functions.
//
template <class T>
TypedImageChannel<T>::TypedImageChannel
(Image &image,
int xSampling,
int ySampling)
:
ImageChannel (image),
_xSampling (xSampling),
_ySampling (ySampling),
_pixels (0, 0)
{
resize();
}
template <class T>
TypedImageChannel<T>::~TypedImageChannel ()
{
// empty
}
template <>
inline IMF::PixelType
HalfChannel::pixelType () const
{
return IMF::HALF;
}
template <>
inline IMF::PixelType
FloatChannel::pixelType () const
{
return IMF::FLOAT;
}
template <>
inline IMF::PixelType
UIntChannel::pixelType () const
{
return IMF::UINT;
}
template <class T>
IMF::Slice
TypedImageChannel<T>::slice () const
{
const IMATH_NAMESPACE::Box2i &dw = image().dataWindow();
int w = dw.max.x - dw.min.x + 1;
return IMF::Slice (pixelType(),
(char *) (&_pixels[0][0] -
dw.min.y / _ySampling * (w / _xSampling) -
dw.min.x / _xSampling),
sizeof (T),
(w / _xSampling) * sizeof (T),
_xSampling,
_ySampling);
}
template <class T>
void
TypedImageChannel<T>::resize ()
{
int width = image().width() / _xSampling;
int height = image().height() / _ySampling;
_pixels.resizeEraseUnsafe (height, width);
}
template <class T>
void
TypedImageChannel<T>::black ()
{
memset(&_pixels[0][0],0,image().width()/_xSampling*image().height()/_ySampling*sizeof(T));
}
inline const IMATH_NAMESPACE::Box2i &
Image::dataWindow () const
{
return _dataWindow;
}
inline int
Image::width () const
{
return _dataWindow.max.x - _dataWindow.min.x + 1;
}
inline int
Image::height () const
{
return _dataWindow.max.y - _dataWindow.min.y + 1;
}
template <class T>
TypedImageChannel<T> &
Image::typedChannel (const std::string &name)
{
return dynamic_cast <TypedImageChannel<T>&> (channel (name));
}
template <class T>
const TypedImageChannel<T> &
Image::typedChannel (const std::string &name) const
{
return dynamic_cast <const TypedImageChannel<T>&> (channel (name));
}
#endif