2022-04-07 18:46:57 +02:00

128 lines
4.3 KiB
C++

///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2014, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_IMAGE_LEVEL_H
#define INCLUDED_IMF_IMAGE_LEVEL_H
//----------------------------------------------------------------------------
//
// class ImageLevel
//
// For an explanation of images, levels and channels,
// see the comments in header file Image.h.
//
//----------------------------------------------------------------------------
#include <ImfImageChannel.h>
#include <ImfImageChannelRenaming.h>
#include <ImathBox.h>
#include <string>
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class Image;
class ImageLevel
{
public:
//
// Access to the image to which the level belongs.
//
Image & image () {return _image;}
const Image & image () const {return _image;}
//
// Access to the level number and the data window of this level.
//
int xLevelNumber () const {return _xLevelNumber;}
int yLevelNumber () const {return _yLevelNumber;}
const IMATH_NAMESPACE::Box2i & dataWindow () const {return _dataWindow;}
protected:
friend class Image;
ImageLevel (Image& image,
int xLevelNumber,
int yLevelNumber);
virtual ~ImageLevel ();
virtual void resize (const IMATH_NAMESPACE::Box2i& dataWindow);
virtual void shiftPixels (int dx, int dy);
virtual void insertChannel (const std::string& name,
PixelType type,
int xSampling,
int ySampling,
bool pLinear) = 0;
virtual void eraseChannel (const std::string& name) = 0;
virtual void clearChannels () = 0;
virtual void renameChannel (const std::string &oldName,
const std::string &newName) = 0;
virtual void renameChannels (const RenamingMap &oldToNewNames) = 0;
IMF_EXPORT void throwChannelExists(const std::string& name) const;
IMF_EXPORT void throwBadChannelName(const std::string& name) const;
IMF_EXPORT void throwBadChannelNameOrType (const std::string& name) const;
private:
ImageLevel (const ImageLevel &); // not implemented
ImageLevel & operator = (const ImageLevel &); // not implemented
Image & _image;
int _xLevelNumber;
int _yLevelNumber;
IMATH_NAMESPACE::Box2i _dataWindow;
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif