511 lines
12 KiB
C++
511 lines
12 KiB
C++
///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2007 Weta Digital Ltd
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// Copyright (c) 2012 Industrial Light & Magic, a division of Lucasfilm
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Weta Digital nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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#include <ImfMultiView.h>
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#include <typeinfo>
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#include <sstream>
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#include <string.h>
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#include <assert.h>
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#include <stdarg.h>
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using namespace OPENEXR_IMF_NAMESPACE;
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using namespace std;
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namespace {
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ChannelList
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buildList (const char *name, ...)
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{
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//
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// nice function to build channel lists
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//
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ChannelList list;
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const char *channelName = name;
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va_list ap;
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va_start (ap, name);
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while (channelName != 0)
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{
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list.insert (channelName, Channel());
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channelName = va_arg (ap, char *);
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}
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va_end (ap);
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return list;
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}
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void
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testMultiViewFunctions ()
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{
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StringVector multiView;
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multiView.push_back ("right");
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multiView.push_back ("left");
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multiView.push_back ("centre");
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//
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// Test viewFromChannelName()
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//
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// default view
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assert (viewFromChannelName ("R", multiView) == "right");
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// explicitly specified default view
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assert (viewFromChannelName ("right.balween", multiView) == "right");
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// non-default view: two sections
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assert (viewFromChannelName ("left.gritstone", multiView) == "left");
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// non-default view: two sections
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assert (viewFromChannelName ("centre.ronaldsay", multiView) == "centre");
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// non-default view: three sections
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assert (viewFromChannelName ("swaledale.left.lonk", multiView) == "left");
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// explicitly specified default view: four sections
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assert (viewFromChannelName ("manx.loghtan.right.shetland",
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multiView) == "right");
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// non-default view: five sections
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assert (viewFromChannelName ("dorset.down.hebridean.centre.r",
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multiView) == "centre");
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// shouldn't happen that we have null channel names
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assert (viewFromChannelName ("", multiView) == "");
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// single section with no view name: default view
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assert (viewFromChannelName ("dartmoor", multiView) == "right");
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// two sections with no view name: no view
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assert (viewFromChannelName ("scottish.blackface", multiView) == "");
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// three sections with no view name: no view
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assert (viewFromChannelName ("beulah.speckled.face", multiView) == "");
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// four sections with no view name: no view
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assert (viewFromChannelName ("devon.and.cornwall.longwool",
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multiView) == "");
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//
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// Test areCounterparts()
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//
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// two non default channel names in list
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assert (areCounterparts ("right.R",
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"centre.R",
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multiView) == true);
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// two channel names, both explicit and in list,
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// even though one is default channel
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assert (areCounterparts ("left.R",
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"right.R",
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multiView) == true);
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// default view with non-default view
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assert (areCounterparts ("R",
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"left.R",
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multiView) == true);
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// as above, but other way round
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assert (areCounterparts ("left.R",
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"R",
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multiView) == true);
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// same channel name specified in two different ways
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assert (areCounterparts ("right.R",
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"R",
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multiView) == false);
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// as above, but other way round
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assert (areCounterparts ("R",
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"right.R",
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multiView) == false);
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// none.R is not in a view
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assert (areCounterparts ("none.R",
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"left.R",
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multiView) == false);
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// as above, but other way round
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assert (areCounterparts ("left.R",
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"none.R",
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multiView) == false);
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// as above, but with default channel
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assert (areCounterparts ("X",
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"none.X",
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multiView) == false);
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// as above, but other way round
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assert (areCounterparts ("none.B",
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"B",
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multiView) == false);
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// both not in a view
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assert (areCounterparts ("southdown.none.G",
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"wiltshire.horn.G",
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multiView) == false);
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// as above, but different lengths of names
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assert (areCounterparts ("wiltshire.horn.G",
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"cotswold.G",
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multiView) == false);
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// three section pairs
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assert (areCounterparts ("wensleydale.left.baa",
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"wensleydale.right.baa",
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multiView) == true);
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// different in first section
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assert (areCounterparts ("wensleydal.left.baa",
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"wensleydale.right.baa",
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multiView) == false);
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// different in last section
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assert (areCounterparts ("wensleydale.left.bah",
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"wensleydale.right.baa",
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multiView) == false);
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// same channel
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assert (areCounterparts ("wensleydale.left.baa",
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"wensleydale.left.baa",
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multiView) == false);
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// second is in no view
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assert (areCounterparts ("wensleydale.right.fell",
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"wensleydale.rough.fell",
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multiView) == false);
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// first is in no view
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assert (areCounterparts ("wensleydale.rough.fell",
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"wensleydale.left.fell",
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multiView) == false);
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// four sectons
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assert (areCounterparts ("lincoln.longwool.right.A",
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"lincoln.longwool.left.A",
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multiView) == true);
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// different in final section
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assert (areCounterparts ("lincoln.longwool.right.B",
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"lincoln.longwool.left.A",
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multiView) == false);
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// different in second section
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assert (areCounterparts ("lincoln.shortwool.right.A",
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"lincoln.longwool.left.A",
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multiView) == false);
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// different in first section
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assert (areCounterparts ("cumbria.longwool.right.A",
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"lincoln.longwool.left.A",
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multiView) == false);
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// enough said
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assert (areCounterparts ("baa.baa.black.sheep",
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"lincoln.longwool.left.A",
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multiView) == false);
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// three sections with default - only last is same
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assert (areCounterparts ("portland.left.baa",
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"baa",
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multiView) == false);
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// four sections with default
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assert (areCounterparts ("dorset.down.left.baa",
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"baa",
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multiView) == false);
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//
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// Channel list tests
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//
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// list of channels in some multiview image
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ChannelList a = buildList
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("A",
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"B",
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"C",
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"right.jacob",
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"shropshire.right.D",
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"castlemilk.moorit.right.A",
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"black.welsh.mountain.right.A",
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"left.A",
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"left.B",
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"left.C",
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"left.jacob",
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"shropshire.left.D",
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"castlemilk.moorit.left.A",
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"black.welsh.mountain.left.A",
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"centre.A",
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"centre.B",
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"centre.C",
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"shropshire.centre.D",
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"castlemilk.moorit.centre.A",
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"none.A",
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"none.B",
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"none.C",
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"none.D",
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"none.jacob",
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"shropshire.none.D",
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"rough.fell",
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(char *) 0);
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//
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// List of channels in each view
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//
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// all left channels
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ChannelList realLeft = buildList
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("left.A",
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"left.B",
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"left.C",
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"left.jacob",
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"shropshire.left.D",
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"castlemilk.moorit.left.A",
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"black.welsh.mountain.left.A",
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(char *) 0);
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ChannelList realRight = buildList
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("A",
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"B",
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"C",
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"right.jacob",
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"shropshire.right.D",
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"castlemilk.moorit.right.A",
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"black.welsh.mountain.right.A",
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(char *) 0);
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// all the right channels including the default channels
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ChannelList realCentre = buildList
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("centre.A",
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"centre.B",
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"centre.C",
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"shropshire.centre.D",
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"castlemilk.moorit.centre.A",
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(char *) 0);
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// no jacob channel
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// there IS a jacob channel but it has no counterparts because
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// this is in "no view"
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ChannelList realNone = buildList
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("none.A",
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"none.B",
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"none.D",
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"none.C",
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"none.jacob",
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"shropshire.none.D",
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"rough.fell",
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(char *) 0);
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// have a dummy name just to throw a wolf amongst the sheep
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multiView.push_back ("wolf");
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// no channels
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ChannelList realNull = buildList ((char *) 0);
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//
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// Test channelsInView()
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//
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// default view channel extraction
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assert (channelsInView ("right", a, multiView) == realRight);
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// non-default view channel extraction
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assert (channelsInView ("left", a, multiView) == realLeft);
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// missing 'centre.jacob'
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assert (channelsInView ("centre", a, multiView) == realCentre);
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// "none" isn't a view name, no channels returned
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assert (channelsInView ("none", a, multiView) == realNull);
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// "wolf" has no channels, no channels returned
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assert (channelsInView ("wolf", a, multiView) == realNull);
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// all no view channels
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assert (channelsInNoView (a, multiView) == realNone);
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//
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// Test channelInAllViews()
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//
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ChannelList realA = buildList
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("left.A",
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"A",
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"centre.A",
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(char *) 0);
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ChannelList realB = buildList
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("left.B",
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"B",
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"centre.B",
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(char *) 0);
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ChannelList realJacob = buildList
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("left.jacob",
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"right.jacob",
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(char *) 0);
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ChannelList realCm = buildList
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("castlemilk.moorit.left.A",
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"castlemillk.moorit.right.A",
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"castlemilk.moorit.centre.A",
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(char *) 0);
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ChannelList realBwm = buildList
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("black.welsh.mountain.left.A",
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"black.welsh.mountain.right.A",
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(char *) 0);
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assert (channelInAllViews ("left.A", a, multiView) == realA);
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assert (channelInAllViews ("A", a, multiView) == realA);
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assert (channelInAllViews ("centre.B", a, multiView) == realB);
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assert (channelInAllViews ("right.jacob", a, multiView) == realJacob);
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assert (channelInAllViews ("castlemilk.moorit.centre.A",
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a, multiView) == realCm);
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assert (channelInAllViews ("black.welsh.mountain.right.A",
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a, multiView) == realBwm);
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//
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// Test insertViewName()
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//
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assert (insertViewName ("A", multiView, 0) ==
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"A");
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assert (insertViewName ("mountain.A", multiView, 0) ==
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"mountain.right.A");
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assert (insertViewName ("welsh.mountain.A", multiView, 0) ==
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"welsh.mountain.right.A");
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assert (insertViewName ("black.welsh.mountain.A", multiView, 0) ==
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"black.welsh.mountain.right.A");
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assert (insertViewName ("A", multiView, 1) ==
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"left.A");
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assert (insertViewName ("mountain.A", multiView, 1) ==
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"mountain.left.A");
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assert (insertViewName ("welsh.mountain.A", multiView, 1) ==
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"welsh.mountain.left.A");
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assert (insertViewName ("black.welsh.mountain.A", multiView, 1) ==
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"black.welsh.mountain.left.A");
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}
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} // namespace
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void
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testMultiView (const std::string&)
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{
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try
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{
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cout << "Testing multi-view channel list functions" << endl;
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testMultiViewFunctions();
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cout << "ok\n" << endl;
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}
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catch (const std::exception &e)
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{
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cerr << "ERROR -- caught exception: " << e.what() << endl;
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assert (false);
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}
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}
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