55 lines
2.4 KiB
C
55 lines
2.4 KiB
C
//////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2006, Industrial Light & Magic, a division of Lucasfilm
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// Entertainment Company Ltd. Portions contributed and copyright held by
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// others as indicated. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above
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// copyright notice, this list of conditions and the following
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// disclaimer.
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//
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided with
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// the distribution.
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//
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// * Neither the name of Industrial Light & Magic nor the names of
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// any other contributors to this software may be used to endorse or
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// promote products derived from this software without specific prior
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// written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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// IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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//////////////////////////////////////////////////////////////////////////////
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#include "ImfNamespace.h"
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#include <ImfRgba.h>
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#include <ImfArray.h>
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bool withinB44ErrorBounds (const half A[4][4], const half B[4][4]);
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void compareB44 (int width,
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int height,
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const OPENEXR_IMF_NAMESPACE::Array2D<half> &p1,
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const OPENEXR_IMF_NAMESPACE::Array2D<half> &p2);
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void compareB44 (int width,
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int height,
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const OPENEXR_IMF_NAMESPACE::Array2D<OPENEXR_IMF_NAMESPACE::Rgba> &p1,
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const OPENEXR_IMF_NAMESPACE::Array2D<OPENEXR_IMF_NAMESPACE::Rgba> &p2,
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OPENEXR_IMF_NAMESPACE::RgbaChannels channels);
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