2022-04-07 18:46:57 +02:00

458 lines
16 KiB
C++

///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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//
///////////////////////////////////////////////////////////////////////////
#include <testMatrix.h>
#include "ImathMatrix.h"
#include "ImathMatrixAlgo.h"
#include "ImathVec.h"
#include "ImathLimits.h"
#include "ImathMath.h"
#include "ImathInt64.h"
#include "ImathRandom.h"
#include <iostream>
#include <assert.h>
using namespace std;
using IMATH_INTERNAL_NAMESPACE::Int64;
//
// This file is not currently intended to exhaustively test
// the Imath Matrix33<T> and Matrix44<T> classes. We leave
// that to PyImathTest.
//
// Instead, in this file we test only those aspects of the
// Imath Matrix33<T> and Matrix44<T> classes that must be
// or are more convenient to test from C++.
//
void
testMatrix ()
{
cout << "Testing functions in ImathMatrix.h" << endl;
union {float f; int i;} nanf;
nanf.i = 0x7f800001; // NAN
union {double d; Int64 i;} nand;
nand.i = 0x7ff0000000000001ULL; // NAN
{
cout << "Imath::M33f shear functions" << endl;
IMATH_INTERNAL_NAMESPACE::M33f m1, m2;
m1.setShear (2.0f);
assert
(m1[0][0] == 1.0f && m1[0][1] == 0.0f && m1[0][2] == 0.0f &&
m1[1][0] == 2.0f && m1[1][1] == 1.0f && m1[1][2] == 0.0f &&
m1[2][0] == 0.0f && m1[2][1] == 0.0f && m1[2][2] == 1.0f);
m2.setShear (IMATH_INTERNAL_NAMESPACE::V2f (3.0f, 4.0f));
assert
(m2[0][0] == 1.0f && m2[0][1] == 4.0f && m2[0][2] == 0.0f &&
m2[1][0] == 3.0f && m2[1][1] == 1.0f && m2[1][2] == 0.0f &&
m2[2][0] == 0.0f && m2[2][1] == 0.0f && m2[2][2] == 1.0f);
m1.shear (IMATH_INTERNAL_NAMESPACE::V2f (5.0f, 6.0f));
assert
(m1[0][0] == 13.0f && m1[0][1] == 6.0f && m1[0][2] == 0.0f &&
m1[1][0] == 7.0f && m1[1][1] == 1.0f && m1[1][2] == 0.0f &&
m1[2][0] == 0.0f && m1[2][1] == 0.0f && m1[2][2] == 1.0f);
m2.shear (7.0f);
assert
(m2[0][0] == 1.0f && m2[0][1] == 4.0f && m2[0][2] == 0.0f &&
m2[1][0] == 10.0f && m2[1][1] == 29.0f && m2[1][2] == 0.0f &&
m2[2][0] == 0.0f && m2[2][1] == 0.0f && m2[2][2] == 1.0f);
cout << "M33f constructors and equality operators" << endl;
IMATH_INTERNAL_NAMESPACE::M33f test(m2);
assert(test == m2);
IMATH_INTERNAL_NAMESPACE::M33f test2;
assert(test != test2);
IMATH_INTERNAL_NAMESPACE::M33f test3;
test3.makeIdentity();
assert(test2 == test3);
}
{
cout << "M33d constructors and equality operators" << endl;
IMATH_INTERNAL_NAMESPACE::M33d m2;
m2[0][0] = 99.0f;
m2[1][2] = 101.0f;
IMATH_INTERNAL_NAMESPACE::M33d test(m2);
assert(test == m2);
IMATH_INTERNAL_NAMESPACE::M33d test2;
assert(test != test2);
IMATH_INTERNAL_NAMESPACE::M33d test3;
test3.makeIdentity();
assert(test2 == test3);
IMATH_INTERNAL_NAMESPACE::M33f test4 (1.0f, 2.0f, 3.0f,
4.0f, 5.0f, 6.0f,
7.0f, 8.0f, 9.0f);
IMATH_INTERNAL_NAMESPACE::M33d test5 = IMATH_INTERNAL_NAMESPACE::M33d (test4);
assert (test5[0][0] == 1.0);
assert (test5[0][1] == 2.0);
assert (test5[0][2] == 3.0);
assert (test5[1][0] == 4.0);
assert (test5[1][1] == 5.0);
assert (test5[1][2] == 6.0);
assert (test5[2][0] == 7.0);
assert (test5[2][1] == 8.0);
assert (test5[2][2] == 9.0);
}
{
IMATH_INTERNAL_NAMESPACE::M44f m2;
m2[0][0] = 99.0f;
m2[1][2] = 101.0f;
cout << "M44f constructors and equality operators" << endl;
IMATH_INTERNAL_NAMESPACE::M44f test(m2);
assert(test == m2);
IMATH_INTERNAL_NAMESPACE::M44f test2;
assert(test != test2);
IMATH_INTERNAL_NAMESPACE::M44f test3;
test3.makeIdentity();
assert(test2 == test3);
//
// Test non-equality when a NAN is in the same
// place in two identical matrices
//
test2[0][0] = nanf.f;
test3 = test2;
assert(test2 != test3);
}
{
IMATH_INTERNAL_NAMESPACE::M44d m2;
m2[0][0] = 99.0f;
m2[1][2] = 101.0f;
cout << "M44d constructors and equality operators" << endl;
IMATH_INTERNAL_NAMESPACE::M44d test(m2);
assert(test == m2);
IMATH_INTERNAL_NAMESPACE::M44d test2;
assert(test != test2);
IMATH_INTERNAL_NAMESPACE::M44d test3;
test3.makeIdentity();
assert(test2 == test3);
//
// Test non-equality when a NAN is in the same
// place in two identical matrices
//
test2[0][0] = nand.d;
test3 = test2;
assert(test2 != test3);
IMATH_INTERNAL_NAMESPACE::M44f test4 ( 1.0f, 2.0f, 3.0f, 4.0f,
5.0f, 6.0f, 7.0f, 8.0f,
9.0f, 10.0f, 11.0f, 12.0f,
13.0f, 14.0f, 15.0f, 16.0f);
IMATH_INTERNAL_NAMESPACE::M44d test5 = IMATH_INTERNAL_NAMESPACE::M44d (test4);
assert (test5[0][0] == 1.0);
assert (test5[0][1] == 2.0);
assert (test5[0][2] == 3.0);
assert (test5[0][3] == 4.0);
assert (test5[1][0] == 5.0);
assert (test5[1][1] == 6.0);
assert (test5[1][2] == 7.0);
assert (test5[1][3] == 8.0);
assert (test5[2][0] == 9.0);
assert (test5[2][1] == 10.0);
assert (test5[2][2] == 11.0);
assert (test5[2][3] == 12.0);
assert (test5[3][0] == 13.0);
assert (test5[3][1] == 14.0);
assert (test5[3][2] == 15.0);
assert (test5[3][3] == 16.0);
}
{
cout << "Converting between M33 and M44" << endl;
IMATH_INTERNAL_NAMESPACE::M44d m1;
m1[0][0] = 99;
IMATH_INTERNAL_NAMESPACE::M44f m2;
m2.setValue(m1);
assert(m2[0][0] == (float)m1[0][0]);
m1[0][0] = 101;
m1.setValue(m2);
assert(m2[0][0] == (float)m1[0][0]);
}
// Matrix minors
{
cout << "3x3 Matrix minors" << endl;
IMATH_INTERNAL_NAMESPACE::M33f a(1,2,3,4,5,6,7,8,9);
assert (a.minorOf(0,0) == a.fastMinor(1,2,1,2));
assert (a.minorOf(0,1) == a.fastMinor(1,2,0,2));
assert (a.minorOf(0,2) == a.fastMinor(1,2,0,1));
assert (a.minorOf(1,0) == a.fastMinor(0,2,1,2));
assert (a.minorOf(1,1) == a.fastMinor(0,2,0,2));
assert (a.minorOf(1,2) == a.fastMinor(0,2,0,1));
assert (a.minorOf(2,0) == a.fastMinor(0,1,1,2));
assert (a.minorOf(2,1) == a.fastMinor(0,1,0,2));
assert (a.minorOf(2,2) == a.fastMinor(0,1,0,1));
}
{
IMATH_INTERNAL_NAMESPACE::M33d a(1,2,3,4,5,6,7,8,9);
assert (a.minorOf(0,0) == a.fastMinor(1,2,1,2));
assert (a.minorOf(0,1) == a.fastMinor(1,2,0,2));
assert (a.minorOf(0,2) == a.fastMinor(1,2,0,1));
assert (a.minorOf(1,0) == a.fastMinor(0,2,1,2));
assert (a.minorOf(1,1) == a.fastMinor(0,2,0,2));
assert (a.minorOf(1,2) == a.fastMinor(0,2,0,1));
assert (a.minorOf(2,0) == a.fastMinor(0,1,1,2));
assert (a.minorOf(2,1) == a.fastMinor(0,1,0,2));
assert (a.minorOf(2,2) == a.fastMinor(0,1,0,1));
}
// Determinants (by building a random singular value decomposition)
{
cout << "3x3 determinant" << endl;
IMATH_INTERNAL_NAMESPACE::Rand32 random;
IMATH_INTERNAL_NAMESPACE::M33f u;
IMATH_INTERNAL_NAMESPACE::M33f v;
IMATH_INTERNAL_NAMESPACE::M33f s;
u.setRotation( random.nextf() );
v.setRotation( random.nextf() );
s[0][0] = random.nextf();
s[1][1] = random.nextf();
s[2][2] = random.nextf();
IMATH_INTERNAL_NAMESPACE::M33f c = u * s * v.transpose();
assert (fabsf(c.determinant() - s[0][0]*s[1][1]*s[2][2]) <= u.baseTypeEpsilon());
}
{
IMATH_INTERNAL_NAMESPACE::Rand32 random;
IMATH_INTERNAL_NAMESPACE::M33d u;
IMATH_INTERNAL_NAMESPACE::M33d v;
IMATH_INTERNAL_NAMESPACE::M33d s;
u.setRotation( (double)random.nextf() );
v.setRotation( (double)random.nextf() );
s[0][0] = (double)random.nextf();
s[1][1] = (double)random.nextf();
s[2][2] = (double)random.nextf();
IMATH_INTERNAL_NAMESPACE::M33d c = u * s * v.transpose();
assert (fabs(c.determinant() - s[0][0]*s[1][1]*s[2][2]) <= u.baseTypeEpsilon());
}
// Outer product of two 3D vectors
{
cout << "Outer product of two 3D vectors" << endl;
IMATH_INTERNAL_NAMESPACE::V3f a(1,2,3);
IMATH_INTERNAL_NAMESPACE::V3f b(4,5,6);
IMATH_INTERNAL_NAMESPACE::M33f p = IMATH_INTERNAL_NAMESPACE::outerProduct(a,b);
for (int i=0; i<3; i++ )
{
for (int j=0; j<3; j++)
{
assert (p[i][j] == a[i]*b[j]);
}
}
}
{
IMATH_INTERNAL_NAMESPACE::V3d a(1,2,3);
IMATH_INTERNAL_NAMESPACE::V3d b(4,5,6);
IMATH_INTERNAL_NAMESPACE::M33d p = IMATH_INTERNAL_NAMESPACE::outerProduct(a,b);
for (int i=0; i<3; i++ )
{
for (int j=0; j<3; j++)
{
assert (p[i][j] == a[i]*b[j]);
}
}
}
// Determinants (by building a random singular value decomposition)
{
cout << "4x4 determinants" << endl;
IMATH_INTERNAL_NAMESPACE::Rand32 random;
IMATH_INTERNAL_NAMESPACE::M44f u = IMATH_INTERNAL_NAMESPACE::rotationMatrix
( IMATH_INTERNAL_NAMESPACE::V3f(random.nextf(),random.nextf(),random.nextf()).normalize(),
IMATH_INTERNAL_NAMESPACE::V3f(random.nextf(),random.nextf(),random.nextf()).normalize() );
IMATH_INTERNAL_NAMESPACE::M44f v = IMATH_INTERNAL_NAMESPACE::rotationMatrix
( IMATH_INTERNAL_NAMESPACE::V3f(random.nextf(),random.nextf(),random.nextf()).normalize(),
IMATH_INTERNAL_NAMESPACE::V3f(random.nextf(),random.nextf(),random.nextf()).normalize() );
IMATH_INTERNAL_NAMESPACE::M44f s;
s[0][0] = random.nextf();
s[1][1] = random.nextf();
s[2][2] = random.nextf();
s[3][3] = random.nextf();
IMATH_INTERNAL_NAMESPACE::M44f c = u * s * v.transpose();
assert (fabsf(c.determinant() - s[0][0]*s[1][1]*s[2][2]*s[3][3]) <= u.baseTypeEpsilon());
}
{
IMATH_INTERNAL_NAMESPACE::Rand32 random;
IMATH_INTERNAL_NAMESPACE::M44d u = IMATH_INTERNAL_NAMESPACE::rotationMatrix
( IMATH_INTERNAL_NAMESPACE::V3d(random.nextf(),random.nextf(),random.nextf()).normalize(),
IMATH_INTERNAL_NAMESPACE::V3d(random.nextf(),random.nextf(),random.nextf()).normalize() );
IMATH_INTERNAL_NAMESPACE::M44d v = IMATH_INTERNAL_NAMESPACE::rotationMatrix
( IMATH_INTERNAL_NAMESPACE::V3d(random.nextf(),random.nextf(),random.nextf()).normalize(),
IMATH_INTERNAL_NAMESPACE::V3d(random.nextf(),random.nextf(),random.nextf()).normalize() );
IMATH_INTERNAL_NAMESPACE::M44d s;
s[0][0] = random.nextf();
s[1][1] = random.nextf();
s[2][2] = random.nextf();
s[3][3] = random.nextf();
IMATH_INTERNAL_NAMESPACE::M44d c = u * s * v.transpose();
assert (fabs(c.determinant() - s[0][0]*s[1][1]*s[2][2]*s[3][3]) <= u.baseTypeEpsilon());
}
// Matrix minors
{
cout << "4x4 matrix minors" << endl;
IMATH_INTERNAL_NAMESPACE::M44d a(1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16);
assert (a.minorOf(0,0) == a.fastMinor(1,2,3,1,2,3));
assert (a.minorOf(0,1) == a.fastMinor(1,2,3,0,2,3));
assert (a.minorOf(0,2) == a.fastMinor(1,2,3,0,1,3));
assert (a.minorOf(0,3) == a.fastMinor(1,2,3,0,1,2));
assert (a.minorOf(1,0) == a.fastMinor(0,2,3,1,2,3));
assert (a.minorOf(1,1) == a.fastMinor(0,2,3,0,2,3));
assert (a.minorOf(1,2) == a.fastMinor(0,2,3,0,1,3));
assert (a.minorOf(1,3) == a.fastMinor(0,2,3,0,1,2));
assert (a.minorOf(2,0) == a.fastMinor(0,1,3,1,2,3));
assert (a.minorOf(2,1) == a.fastMinor(0,1,3,0,2,3));
assert (a.minorOf(2,2) == a.fastMinor(0,1,3,0,1,3));
assert (a.minorOf(2,3) == a.fastMinor(0,1,3,0,1,2));
assert (a.minorOf(3,0) == a.fastMinor(0,1,2,1,2,3));
assert (a.minorOf(3,1) == a.fastMinor(0,1,2,0,2,3));
assert (a.minorOf(3,2) == a.fastMinor(0,1,2,0,1,3));
assert (a.minorOf(3,3) == a.fastMinor(0,1,2,0,1,2));
}
{
IMATH_INTERNAL_NAMESPACE::M44f a(1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16);
assert (a.minorOf(0,0) == a.fastMinor(1,2,3,1,2,3));
assert (a.minorOf(0,1) == a.fastMinor(1,2,3,0,2,3));
assert (a.minorOf(0,2) == a.fastMinor(1,2,3,0,1,3));
assert (a.minorOf(0,3) == a.fastMinor(1,2,3,0,1,2));
assert (a.minorOf(1,0) == a.fastMinor(0,2,3,1,2,3));
assert (a.minorOf(1,1) == a.fastMinor(0,2,3,0,2,3));
assert (a.minorOf(1,2) == a.fastMinor(0,2,3,0,1,3));
assert (a.minorOf(1,3) == a.fastMinor(0,2,3,0,1,2));
assert (a.minorOf(2,0) == a.fastMinor(0,1,3,1,2,3));
assert (a.minorOf(2,1) == a.fastMinor(0,1,3,0,2,3));
assert (a.minorOf(2,2) == a.fastMinor(0,1,3,0,1,3));
assert (a.minorOf(2,3) == a.fastMinor(0,1,3,0,1,2));
assert (a.minorOf(3,0) == a.fastMinor(0,1,2,1,2,3));
assert (a.minorOf(3,1) == a.fastMinor(0,1,2,0,2,3));
assert (a.minorOf(3,2) == a.fastMinor(0,1,2,0,1,3));
assert (a.minorOf(3,3) == a.fastMinor(0,1,2,0,1,2));
}
// VC 2005 64 bits compiler has a bug with __restrict keword.
// Pointers with __restrict should not alias the same symbol.
// But, with optimization on, VC removes intermediate temp variable
// and ignores __restrict.
{
cout << "M44 multiplicaftion test" << endl;
IMATH_INTERNAL_NAMESPACE::M44f M ( 1.0f, 2.0f, 3.0f, 4.0f,
5.0f, 6.0f, 7.0f, 8.0f,
9.0f, 10.0f, 11.0f, 12.0f,
13.0f, 14.0f, 15.0f, 16.0f);
IMATH_INTERNAL_NAMESPACE::M44f N; N.makeIdentity();
// N should be equal to M
// This typical test fails
// when __restrict is used for pointers in "multiply" function.
N = N * M;
assert(N == M);
if (N != M) {
cout << "M44 multiplication test has failed, error." << endl
<< "M" << endl << M << endl
<< "N" << endl << N << endl;
}
}
cout << "ok\n" << endl;
}