127 lines
4.5 KiB
Python
127 lines
4.5 KiB
Python
import os
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import re
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import sys
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import platform
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import subprocess
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from setuptools import setup, Extension
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from setuptools.command.build_ext import build_ext
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from distutils.version import LooseVersion
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from distutils.command.install_headers import install_headers
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headers = [
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'include/nanogui/button.h',
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'include/nanogui/canvas.h',
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'include/nanogui/checkbox.h',
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'include/nanogui/colorpicker.h',
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'include/nanogui/colorwheel.h',
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'include/nanogui/combobox.h',
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'include/nanogui/common.h',
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'include/nanogui/formhelper.h',
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'include/nanogui/graph.h',
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'include/nanogui/icons.h',
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'include/nanogui/imagepanel.h',
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'include/nanogui/imageview.h',
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'include/nanogui/label.h',
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'include/nanogui/layout.h',
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'include/nanogui/messagedialog.h',
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'include/nanogui/metal.h',
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'include/nanogui/nanogui.h',
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'include/nanogui/object.h',
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'include/nanogui/opengl.h',
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'include/nanogui/popup.h',
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'include/nanogui/popupbutton.h',
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'include/nanogui/progressbar.h',
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'include/nanogui/python.h',
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'include/nanogui/renderpass.h',
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'include/nanogui/screen.h',
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'include/nanogui/shader.h',
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'include/nanogui/slider.h',
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'include/nanogui/tabwidget.h',
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'include/nanogui/textarea.h',
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'include/nanogui/textbox.h',
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'include/nanogui/texture.h',
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'include/nanogui/theme.h',
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'include/nanogui/toolbutton.h',
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'include/nanogui/traits.h',
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'include/nanogui/vector.h',
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'include/nanogui/vscrollpanel.h',
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'include/nanogui/widget.h',
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'include/nanogui/window.h'
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]
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class CMakeExtension(Extension):
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def __init__(self, name, sourcedir=''):
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Extension.__init__(self, name, sources=[])
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self.sourcedir = os.path.abspath(sourcedir)
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class CMakeBuild(build_ext):
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def run(self):
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try:
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out = subprocess.check_output(['cmake', '--version'])
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except OSError:
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raise RuntimeError("CMake must be installed to build the following extensions: " +
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", ".join(e.name for e in self.extensions))
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if platform.system() == "Windows":
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cmake_version = LooseVersion(re.search(r'version\s*([\d.]+)', out.decode()).group(1))
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if cmake_version < '3.1.0':
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raise RuntimeError("CMake >= 3.1.0 is required on Windows")
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for ext in self.extensions:
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self.build_extension(ext)
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def build_extension(self, ext):
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extdir = os.path.abspath(os.path.dirname(self.get_ext_fullpath(ext.name)))
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cmake_args = ['-DPYTHON_EXECUTABLE=' + sys.executable,
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'-DCMAKE_LIBRARY_OUTPUT_DIRECTORY=' + extdir,
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'-DNANOGUI_BUILD_EXAMPLES=NO']
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cfg = 'Debug' if self.debug else 'Release'
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build_args = ['--config', cfg]
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if platform.system() == "Windows":
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cmake_args += ['-DCMAKE_LIBRARY_OUTPUT_DIRECTORY_{}={}'.format(cfg.upper(), extdir)]
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if sys.maxsize > 2**32:
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cmake_args += ['-A', 'x64']
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build_args += ['--', '/m']
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else:
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cmake_args += ['-DCMAKE_BUILD_TYPE=' + cfg]
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build_args += ['--', '-j2']
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env = os.environ.copy()
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env['CXXFLAGS'] = '{} -DVERSION_INFO=\\"{}\\"'.format(env.get('CXXFLAGS', ''),
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self.distribution.get_version())
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if not os.path.exists(self.build_temp):
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os.makedirs(self.build_temp)
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subprocess.check_call(['cmake', ext.sourcedir] + cmake_args, cwd=self.build_temp, env=env)
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subprocess.check_call(['cmake', '--build', '.'] + build_args, cwd=self.build_temp)
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class InstallHeaders(install_headers):
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"""Use custom header installer because the default one flattens subdirectories"""
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def run(self):
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if not self.distribution.headers:
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return
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for header in self.distribution.headers:
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subdir = os.path.dirname(os.path.relpath(header, 'include/nanogui'))
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install_dir = os.path.join(self.install_dir, subdir)
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self.mkpath(install_dir)
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(out, _) = self.copy_file(header, install_dir)
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self.outfiles.append(out)
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setup(
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name='nanogui',
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version='0.0.1',
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author='Wenzel Jakob',
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author_email='wenzel.jakob@epfl.ch',
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description='A minimalistic GUI library for OpenGL, GLES 2, and Metal',
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long_description='',
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ext_modules=[CMakeExtension('nanogui')],
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headers=headers,
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cmdclass=dict(build_ext=CMakeBuild, install_headers=InstallHeaders),
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zip_safe=False
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)
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