/*
This file is part of Nori, a simple educational ray tracer
Copyright (c) 2015 by Wenzel Jakob
Nori is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License Version 3
as published by the Free Software Foundation.
Nori is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#pragma once
#include
#include
NORI_NAMESPACE_BEGIN
class NoriScreen : public nanogui::Screen {
public:
NoriScreen(const ImageBlock &block);
void draw_contents() override;
private:
const ImageBlock &m_block;
nanogui::ref m_shader;
nanogui::ref m_texture;
nanogui::ref m_renderPass;
float m_scale = 1.f;
};
NORI_NAMESPACE_END