#include #include #include #include #include #include #include #include "lock.h" #define RUNS 4096 #define THREADS 4 #define DATA_TEXT_SIZE 1024 #define BUFFER_SIZE 1024 struct data { char text[DATA_TEXT_SIZE]; }; static struct lock_t lock; bool are_same(struct data* a, struct data* b) { for (int i = 0; i < DATA_TEXT_SIZE; i++) if (a->text[i] != b->text[i]) return false; return true; } struct data buffer[BUFFER_SIZE] = { 0 }; int produced_until = 0; int consumed_until = 0; struct data produced[RUNS] = { 0 }; // used to check correctness struct data consumed[RUNS] = { 0 }; // used to check correctness void* produce(void* null) { for (int r = 0; r < RUNS; r++) { while (true) { lock_acquire(&lock); if (consumed_until + BUFFER_SIZE > r) break; lock_release(&lock); } printf("can produce %d\n", r); for (int i = 0; i < DATA_TEXT_SIZE; i++) produced[r].text[i] = rand(); buffer[r % BUFFER_SIZE] = produced[r]; produced_until++; lock_release(&lock); // Correct: we wait until nobody consumed data anymore and correctly release // (prevent reordering) thanks to the lock. } } void* consume(void* null) { for (int r = 0; r < RUNS; r++) { while (true) { lock_acquire(&lock); if (produced_until > r) break; lock_release(&lock); } printf("can consume %d\n", r); consumed[r] = buffer[r % BUFFER_SIZE]; consumed_until++; lock_release(&lock); // Correct: we wait until nobody produces data anymore and correctly acquire // + release (prevent reordering) thanks to the lock. } } int main() { lock_init(&lock); int res; pthread_t producer; res = pthread_create(&producer, NULL, produce, NULL); assert(!res); pthread_t consumer; res = pthread_create(&consumer, NULL, consume, NULL); assert(!res); res = pthread_join(consumer, NULL); assert(!res); res = pthread_join(producer, NULL); assert(!res); int r = 0; for (; r < RUNS; r++) { if (!are_same(&produced[r], &consumed[r])) { printf("Consumed the wrong data on round %d.\n", r); break; } } if (r == RUNS) { printf("Looks correct to me! :)\n"); } }