/* This file is part of Nori, a simple educational ray tracer Copyright (c) 2015 by Wenzel Jakob Nori is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License Version 3 as published by the Free Software Foundation. Nori is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include #include NORI_NAMESPACE_BEGIN /** * \brief Simple timer with millisecond precision * * This class is convenient for collecting performance data */ class Timer { public: /// Create a new timer and reset it Timer() { reset(); } /// Reset the timer to the current time void reset() { start = std::chrono::system_clock::now(); } /// Return the number of milliseconds elapsed since the timer was last reset double elapsed() const { auto now = std::chrono::system_clock::now(); auto duration = std::chrono::duration_cast(now - start); return (double) duration.count(); } /// Like \ref elapsed(), but return a human-readable string std::string elapsedString(bool precise = false) const { return timeString(elapsed(), precise); } /// Return the number of milliseconds elapsed since the timer was last reset and then reset it double lap() { auto now = std::chrono::system_clock::now(); auto duration = std::chrono::duration_cast(now - start); start = now; return (double) duration.count(); } /// Like \ref lap(), but return a human-readable string std::string lapString(bool precise = false) { return timeString(lap(), precise); } private: std::chrono::system_clock::time_point start; }; NORI_NAMESPACE_END