/* This file is part of Nori, a simple educational ray tracer Copyright (c) 2015 by Wenzel Jakob Nori is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License Version 3 as published by the Free Software Foundation. Nori is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include #include #include NORI_NAMESPACE_BEGIN /** * \brief MIPMAP Class */ struct Mipmap { public: Mipmap(){}; Mipmap(const std::string &filename); float get(size_t x, size_t y, size_t size) const; Color3f getColor(float x, float y) const; size_t getSize() const { return m_size; } float getPDFF() const { return m_size*m_size; } private: Bitmap m_img; size_t m_size; float* m_mm; float m_maxv; std::map m_stp; void fill_mm(size_t size); }; NORI_NAMESPACE_END