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cs440-acg/ext/openexr/PyIlmBase/PyImath/PyImathBox.h
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cs440-acg/ext/openexr/PyIlmBase/PyImath/PyImathBox.h
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///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 1998-2011, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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#ifndef _PyImathBox_h_
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#define _PyImathBox_h_
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#include <Python.h>
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#include <boost/python.hpp>
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#include <ImathBox.h>
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#include <PyImathVec.h>
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#include <PyImathFixedArray.h>
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namespace PyImath {
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template <class T> boost::python::class_<IMATH_NAMESPACE::Box<T> > register_Box2();
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template <class T> boost::python::class_<IMATH_NAMESPACE::Box<T> > register_Box3();
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template <class T> boost::python::class_<FixedArray<IMATH_NAMESPACE::Box<T> > > register_BoxArray();
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typedef FixedArray<IMATH_NAMESPACE::Box2s> Box2sArray;
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typedef FixedArray<IMATH_NAMESPACE::Box2i> Box2iArray;
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typedef FixedArray<IMATH_NAMESPACE::Box2f> Box2fArray;
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typedef FixedArray<IMATH_NAMESPACE::Box2d> Box2dArray;
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typedef FixedArray<IMATH_NAMESPACE::Box3s> Box3sArray;
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typedef FixedArray<IMATH_NAMESPACE::Box3i> Box3iArray;
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typedef FixedArray<IMATH_NAMESPACE::Box3f> Box3fArray;
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typedef FixedArray<IMATH_NAMESPACE::Box3d> Box3dArray;
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//
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// Other code in the Zeno code base assumes the existance of a class with the
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// same name as the Imath class, and with static functions wrap() and
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// convert() to produce a PyImath object from an Imath object and vice-versa,
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// respectively. The class Boost generates from the Imath class does not
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// have these properties, so we define a companion class here.
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// The template argument, T, is the element type for the box (e.g., int,
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// float).
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template <class T>
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class Box2 {
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public:
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static PyObject * wrap (const IMATH_NAMESPACE::Box< IMATH_NAMESPACE::Vec2<T> > &b);
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static int convert (PyObject *p, IMATH_NAMESPACE::Box< IMATH_NAMESPACE::Vec2<T> > *b);
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};
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template <class T>
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class Box3 {
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public:
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static PyObject * wrap (const IMATH_NAMESPACE::Box< IMATH_NAMESPACE::Vec3<T> > &b);
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static int convert (PyObject *p, IMATH_NAMESPACE::Box< IMATH_NAMESPACE::Vec3<T> > *v);
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};
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template <class T>
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PyObject *
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Box2<T>::wrap (const IMATH_NAMESPACE::Box< IMATH_NAMESPACE::Vec2<T> > &b)
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{
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typename boost::python::return_by_value::apply < IMATH_NAMESPACE::Box< IMATH_NAMESPACE::Vec2<T> > >::type converter;
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PyObject *p = converter (b);
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return p;
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}
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template <class T>
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PyObject *
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Box3<T>::wrap (const IMATH_NAMESPACE::Box< IMATH_NAMESPACE::Vec3<T> > &b)
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{
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typename boost::python::return_by_value::apply < IMATH_NAMESPACE::Box< IMATH_NAMESPACE::Vec3<T> > >::type converter;
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PyObject *p = converter (b);
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return p;
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}
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template <class T>
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int
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Box2<T>::convert (PyObject *p, IMATH_NAMESPACE::Box< IMATH_NAMESPACE::Vec2<T> > *v)
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{
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boost::python::extract < IMATH_NAMESPACE::Box<IMATH_NAMESPACE::V2i> > extractorV2i (p);
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if (extractorV2i.check())
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{
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IMATH_NAMESPACE::Box<IMATH_NAMESPACE::V2i> b = extractorV2i();
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v->min = b.min;
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v->max = b.max;
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return 1;
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}
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boost::python::extract < IMATH_NAMESPACE::Box<IMATH_NAMESPACE::V2f> > extractorV2f (p);
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if (extractorV2f.check())
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{
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IMATH_NAMESPACE::Box<IMATH_NAMESPACE::V2f> b = extractorV2f();
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v->min = b.min;
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v->max = b.max;
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return 1;
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}
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boost::python::extract < IMATH_NAMESPACE::Box<IMATH_NAMESPACE::V2d> > extractorV2d (p);
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if (extractorV2d.check())
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{
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IMATH_NAMESPACE::Box<IMATH_NAMESPACE::V2d> b = extractorV2d();
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v->min = b.min;
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v->max = b.max;
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return 1;
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}
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boost::python::extract <boost::python::tuple> extractorTuple (p);
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if (extractorTuple.check())
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{
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boost::python::tuple t = extractorTuple();
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if (t.attr ("__len__") () == 2)
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{
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PyObject *minObj =
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boost::python::extract <boost::python::object> (t[0])().ptr();
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PyObject *maxObj =
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boost::python::extract <boost::python::object> (t[1])().ptr();
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IMATH_NAMESPACE::Vec2<T> min, max;
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if (! V2<T>::convert (minObj, &min))
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return 0;
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if (! V2<T>::convert (maxObj, &max))
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return 0;
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v->min = min;
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v->max = max;
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return 1;
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}
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}
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return 0;
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}
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template <class T>
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int
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Box3<T>::convert (PyObject *p, IMATH_NAMESPACE::Box< IMATH_NAMESPACE::Vec3<T> > *v)
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{
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boost::python::extract < IMATH_NAMESPACE::Box<IMATH_NAMESPACE::V3i> > extractorV3i (p);
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if (extractorV3i.check())
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{
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IMATH_NAMESPACE::Box<IMATH_NAMESPACE::V3i> b = extractorV3i();
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v->min = b.min;
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v->max = b.max;
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return 1;
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}
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boost::python::extract < IMATH_NAMESPACE::Box<IMATH_NAMESPACE::V3f> > extractorV3f (p);
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if (extractorV3f.check())
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{
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IMATH_NAMESPACE::Box<IMATH_NAMESPACE::V3f> b = extractorV3f();
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v->min = b.min;
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v->max = b.max;
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return 1;
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}
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boost::python::extract < IMATH_NAMESPACE::Box<IMATH_NAMESPACE::V3d> > extractorV3d (p);
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if (extractorV3d.check())
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{
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IMATH_NAMESPACE::Box<IMATH_NAMESPACE::V3d> b = extractorV3d();
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v->min = b.min;
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v->max = b.max;
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return 1;
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}
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boost::python::extract <boost::python::tuple> extractorTuple (p);
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if (extractorTuple.check())
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{
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boost::python::tuple t = extractorTuple();
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if (t.attr ("__len__") () == 2)
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{
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PyObject *minObj =
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boost::python::extract <boost::python::object> (t[0])().ptr();
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PyObject *maxObj =
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boost::python::extract <boost::python::object> (t[1])().ptr();
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IMATH_NAMESPACE::Vec3<T> min, max;
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if (! V3<T>::convert (minObj, &min))
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return 0;
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if (! V3<T>::convert (maxObj, &max))
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return 0;
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v->min = min;
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v->max = max;
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return 1;
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}
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}
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return 0;
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}
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typedef Box2<int> Box2i;
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typedef Box2<float> Box2f;
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typedef Box2<double> Box2d;
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typedef Box3<int> Box3i;
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typedef Box3<float> Box3f;
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typedef Box3<double> Box3d;
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}
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#endif
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