Disabled external gits
This commit is contained in:
744
cs440-acg/ext/openexr/OpenEXR/IlmImfTest/testMultiPartApi.cpp
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744
cs440-acg/ext/openexr/OpenEXR/IlmImfTest/testMultiPartApi.cpp
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///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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#include <iostream>
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#include <string>
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#include <vector>
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#include <stdio.h>
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#include <stdlib.h>
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#include <assert.h>
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#include "tmpDir.h"
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#include "testMultiPartApi.h"
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#include <ImfPartType.h>
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#include <ImfMultiPartInputFile.h>
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#include <ImfMultiPartOutputFile.h>
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#include <ImfOutputFile.h>
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#include <ImfTiledOutputFile.h>
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#include <ImfGenericOutputFile.h>
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#include <ImfArray.h>
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#include <ImfChannelList.h>
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#include <ImfOutputPart.h>
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#include <ImfInputPart.h>
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#include <ImfTiledOutputPart.h>
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#include <ImfTiledInputPart.h>
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#include <ImfTiledMisc.h>
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namespace IMF = OPENEXR_IMF_NAMESPACE;
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using namespace IMF;
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using namespace std;
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using namespace IMATH_NAMESPACE;
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namespace
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{
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const int height = 263;
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const int width = 197;
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struct Task
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{
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int partNumber;
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int tx, ty, lx, ly;
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Task(int partNumber):
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partNumber(partNumber)
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{}
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Task(int partNumber, int tx, int ty, int lx, int ly):
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partNumber(partNumber),
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tx(tx),
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ty(ty),
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lx(lx),
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ly(ly)
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{}
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};
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vector<Header> headers;
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vector<int> pixelTypes;
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vector<int> partTypes;
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vector<int> levelModes;
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template <class T>
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void fillPixels (Array2D<T> &ph, int width, int height)
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{
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ph.resizeErase(height, width);
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for (int y = 0; y < height; ++y)
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for (int x = 0; x < width; ++x)
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{
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//
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// We do this because half cannot store number bigger than 2048 exactly.
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//
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ph[y][x] = (y * width + x) % 2049;
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}
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}
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template <class T>
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bool checkPixels (Array2D<T> &ph, int lx, int rx, int ly, int ry, int width)
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{
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for (int y = ly; y <= ry; ++y)
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for (int x = lx; x <= rx; ++x)
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if (ph[y][x] != (y * width + x) % 2049)
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{
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cout << "value at " << x << ", " << y << ": " << ph[y][x]
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<< ", should be " << (y * width + x) % 2049 << endl << flush;
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return false;
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}
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return true;
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}
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template <class T>
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bool checkPixels (Array2D<T> &ph, int width, int height)
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{
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return checkPixels<T> (ph, 0, width - 1, 0, height - 1, width);
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}
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void generateRandomHeaders(int partCount, vector<Header>& headers, vector<Task>& taskList)
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{
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headers.clear();
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for (int i = 0; i < partCount; i++)
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{
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Header header(width, height);
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int pixelType = rand() % 3;
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int partType = rand() % 2;
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pixelTypes[i] = pixelType;
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partTypes[i] = partType;
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stringstream ss;
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ss << i;
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header.setName(ss.str());
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switch (pixelType)
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{
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case 0:
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header.channels().insert("UINT", Channel(IMF::UINT));
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break;
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case 1:
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header.channels().insert("FLOAT", Channel(IMF::FLOAT));
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break;
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case 2:
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header.channels().insert("HALF", Channel(IMF::HALF));
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break;
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}
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switch (partType)
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{
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case 0:
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header.setType(SCANLINEIMAGE);
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break;
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case 1:
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header.setType(TILEDIMAGE);
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break;
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}
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int tileX;
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int tileY;
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int levelMode;
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if (partType == 1)
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{
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tileX = rand() % width + 1;
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tileY = rand() % height + 1;
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levelMode = rand() % 3;
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levelModes[i] = levelMode;
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LevelMode lm;
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switch (levelMode)
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{
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case 0:
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lm = ONE_LEVEL;
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break;
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case 1:
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lm = MIPMAP_LEVELS;
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break;
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case 2:
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lm = RIPMAP_LEVELS;
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break;
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}
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header.setTileDescription(TileDescription(tileX, tileY, lm));
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}
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//
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// Add lines or tiles to task list.
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//
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if (partType == 0)
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{
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for (int j = 0; j < height; j++)
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taskList.push_back(Task(i));
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}
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else
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{
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int numXLevel;
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int numYLevel;
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int* numXTiles;
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int* numYTiles;
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precalculateTileInfo (header.tileDescription(),
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0, width - 1,
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0, height - 1,
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numXTiles, numYTiles,
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numXLevel, numYLevel);
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for (int lx = 0; lx < numXLevel; lx++)
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for (int ly = 0; ly < numYLevel; ly++)
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{
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if (levelMode == 1)
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if (lx != ly) continue;
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// Get all tasks for this level.
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for (int tx = 0; tx < numXTiles[lx]; tx++)
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for (int ty = 0; ty < numYTiles[ly]; ty++)
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taskList.push_back(Task(i, tx, ty, lx, ly));
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}
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delete[] numXTiles;
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delete[] numYTiles;
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}
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// if (partType == 0)
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// {
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// cout << "pixelType = " << pixelType << " partType = " << partType
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// << endl << flush;
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// }
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// else
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// {
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// cout << "pixelType = " << pixelType << " partType = " << partType
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// << " levelMode = " << levelModes[i] << endl << flush;
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// }
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headers.push_back(header);
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}
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}
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void setOutputFrameBuffer(FrameBuffer& frameBuffer, int pixelType,
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Array2D<unsigned int>& uData, Array2D<float>& fData,
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Array2D<half>& hData, int width)
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{
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switch (pixelType)
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{
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case 0:
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frameBuffer.insert ("UINT",
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Slice (IMF::UINT,
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(char *) (&uData[0][0]),
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sizeof (uData[0][0]) * 1,
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sizeof (uData[0][0]) * width));
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break;
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case 1:
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frameBuffer.insert ("FLOAT",
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Slice (IMF::FLOAT,
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(char *) (&fData[0][0]),
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sizeof (fData[0][0]) * 1,
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sizeof (fData[0][0]) * width));
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break;
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case 2:
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frameBuffer.insert ("HALF",
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Slice (IMF::HALF,
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(char *) (&hData[0][0]),
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sizeof (hData[0][0]) * 1,
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sizeof (hData[0][0]) * width));
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break;
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}
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}
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void setInputFrameBuffer(FrameBuffer& frameBuffer, int pixelType,
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Array2D<unsigned int>& uData, Array2D<float>& fData,
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Array2D<half>& hData, int width, int height)
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{
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switch (pixelType)
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{
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case 0:
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uData.resizeErase(height, width);
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frameBuffer.insert ("UINT",
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Slice (IMF::UINT,
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(char *) (&uData[0][0]),
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sizeof (uData[0][0]) * 1,
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sizeof (uData[0][0]) * width,
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1, 1,
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0));
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break;
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case 1:
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fData.resizeErase(height, width);
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frameBuffer.insert ("FLOAT",
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Slice (IMF::FLOAT,
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(char *) (&fData[0][0]),
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sizeof (fData[0][0]) * 1,
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sizeof (fData[0][0]) * width,
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1, 1,
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0));
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break;
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case 2:
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hData.resizeErase(height, width);
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frameBuffer.insert ("HALF",
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Slice (IMF::HALF,
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(char *) (&hData[0][0]),
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sizeof (hData[0][0]) * 1,
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sizeof (hData[0][0]) * width,
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1, 1,
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0));
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break;
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}
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}
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void
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generateRandomFile (int partCount, const std::string & fn)
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{
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//
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// Init data.
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//
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Array2D<half> halfData;
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Array2D<float> floatData;
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Array2D<unsigned int> uintData;
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fillPixels<unsigned int>(uintData, width, height);
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fillPixels<half>(halfData, width, height);
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fillPixels<float>(floatData, width, height);
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Array2D< Array2D< half > >* tiledHalfData = new Array2D< Array2D< half > >[partCount];
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Array2D< Array2D< float > >* tiledFloatData = new Array2D< Array2D< float > >[partCount];
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Array2D< Array2D< unsigned int > >* tiledUintData = new Array2D< Array2D< unsigned int > >[partCount];
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vector<GenericOutputFile*> outputfiles;
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vector<Task> taskList;
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pixelTypes.resize(partCount);
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partTypes.resize(partCount);
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levelModes.resize(partCount);
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//
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// Generate headers and data.
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//
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cout << "Generating headers and data " << flush;
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generateRandomHeaders(partCount, headers, taskList);
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//
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// Shuffle tasks.
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//
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cout << "Shuffling " << taskList.size() << " tasks " << flush;
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int taskListSize = taskList.size();
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for (int i = 0; i < taskListSize; i++)
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{
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int a, b;
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a = rand() % taskListSize;
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b = rand() % taskListSize;
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swap(taskList[a], taskList[b]);
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}
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remove(fn.c_str());
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MultiPartOutputFile file(fn.c_str(), &headers[0],headers.size());
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//
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// Writing tasks.
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//
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cout << "Writing tasks " << flush;
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//
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// Pre-generating frameBuffers.
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//
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vector<void *> parts;
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vector<FrameBuffer> frameBuffers(partCount);
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Array<Array2D<FrameBuffer> > tiledFrameBuffers(partCount);
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for (int i = 0; i < partCount; i++)
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{
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if (partTypes[i] == 0)
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{
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OutputPart* part = new OutputPart(file, i);
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parts.push_back((void*) part);
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FrameBuffer& frameBuffer = frameBuffers[i];
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setOutputFrameBuffer(frameBuffer, pixelTypes[i], uintData, floatData, halfData, width);
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part->setFrameBuffer(frameBuffer);
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}
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else
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{
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TiledOutputPart* part = new TiledOutputPart(file, i);
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parts.push_back((void*) part);
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int numXLevels = part->numXLevels();
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int numYLevels = part->numYLevels();
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|
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// Allocating space.
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switch (pixelTypes[i])
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{
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case 0:
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tiledUintData[i].resizeErase(numYLevels, numXLevels);
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break;
|
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case 1:
|
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tiledFloatData[i].resizeErase(numYLevels, numXLevels);
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break;
|
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case 2:
|
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tiledHalfData[i].resizeErase(numYLevels, numXLevels);
|
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break;
|
||||
}
|
||||
|
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tiledFrameBuffers[i].resizeErase(numYLevels, numXLevels);
|
||||
|
||||
for (int xLevel = 0; xLevel < numXLevels; xLevel++)
|
||||
for (int yLevel = 0; yLevel < numYLevels; yLevel++)
|
||||
{
|
||||
if (!part->isValidLevel(xLevel, yLevel))
|
||||
continue;
|
||||
|
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int w = part->levelWidth(xLevel);
|
||||
int h = part->levelHeight(yLevel);
|
||||
|
||||
FrameBuffer& frameBuffer = tiledFrameBuffers[i][yLevel][xLevel];
|
||||
|
||||
switch (pixelTypes[i])
|
||||
{
|
||||
case 0:
|
||||
fillPixels<unsigned int>(tiledUintData[i][yLevel][xLevel], w, h);
|
||||
break;
|
||||
case 1:
|
||||
fillPixels<float>(tiledFloatData[i][yLevel][xLevel], w, h);
|
||||
break;
|
||||
case 2:
|
||||
fillPixels<half>(tiledHalfData[i][yLevel][xLevel], w, h);
|
||||
break;
|
||||
}
|
||||
setOutputFrameBuffer(frameBuffer, pixelTypes[i],
|
||||
tiledUintData[i][yLevel][xLevel],
|
||||
tiledFloatData[i][yLevel][xLevel],
|
||||
tiledHalfData[i][yLevel][xLevel],
|
||||
w);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Writing tasks.
|
||||
//
|
||||
for (int i = 0; i < taskListSize; i++)
|
||||
{
|
||||
int partNumber = taskList[i].partNumber;
|
||||
int partType = partTypes[partNumber];
|
||||
int pixelType = pixelTypes[partNumber];
|
||||
int levelMode = levelModes[partNumber];
|
||||
if (partType == 0)
|
||||
{
|
||||
OutputPart* part = (OutputPart*) parts[partNumber];
|
||||
part->writePixels();
|
||||
}
|
||||
else
|
||||
{
|
||||
int tx = taskList[i].tx;
|
||||
int ty = taskList[i].ty;
|
||||
int lx = taskList[i].lx;
|
||||
int ly = taskList[i].ly;
|
||||
TiledOutputPart* part = (TiledOutputPart*) parts[partNumber];
|
||||
part->setFrameBuffer(tiledFrameBuffers[partNumber][ly][lx]);
|
||||
part->writeTile(tx, ty, lx, ly);
|
||||
}
|
||||
}
|
||||
|
||||
delete[] tiledHalfData;
|
||||
delete[] tiledUintData;
|
||||
delete[] tiledFloatData;
|
||||
}
|
||||
|
||||
void
|
||||
readWholeFiles (const std::string & fn)
|
||||
{
|
||||
Array2D<unsigned int> uData;
|
||||
Array2D<float> fData;
|
||||
Array2D<half> hData;
|
||||
|
||||
MultiPartInputFile file(fn.c_str());
|
||||
for (size_t i = 0; i < file.parts(); i++)
|
||||
{
|
||||
const Header& header = file.header(i);
|
||||
assert (header.displayWindow() == headers[i].displayWindow());
|
||||
assert (header.dataWindow() == headers[i].dataWindow());
|
||||
assert (header.pixelAspectRatio() == headers[i].pixelAspectRatio());
|
||||
assert (header.screenWindowCenter() == headers[i].screenWindowCenter());
|
||||
assert (header.screenWindowWidth() == headers[i].screenWindowWidth());
|
||||
assert (header.lineOrder() == headers[i].lineOrder());
|
||||
assert (header.compression() == headers[i].compression());
|
||||
|
||||
//
|
||||
// It rarely fails here. Added code to see what's wrong when it happens.
|
||||
//
|
||||
ChannelList::ConstIterator i1 = header.channels().begin();
|
||||
ChannelList::ConstIterator i2 = headers[i].channels().begin();
|
||||
Channel c1 = i1.channel();
|
||||
Channel c2 = i2.channel();
|
||||
if (!(c1 == c2))
|
||||
{
|
||||
cout << " type is " << c1.type << ", should be " << c2.type
|
||||
<< " xSampling is " << c1.xSampling << ", should be " << c2.xSampling
|
||||
<< " ySampling is " << c1.ySampling << ", should be " << c2.ySampling
|
||||
<< " pLinear is " << c1.pLinear << ", should be " << c2.pLinear << flush;
|
||||
}
|
||||
|
||||
assert (header.channels() == headers[i].channels());
|
||||
assert (header.name() == headers[i].name());
|
||||
assert (header.type() == headers[i].type());
|
||||
}
|
||||
|
||||
cout << "Reading whole files " << flush;
|
||||
|
||||
//
|
||||
// Shuffle part numbers.
|
||||
//
|
||||
vector<int> shuffledPartNumber;
|
||||
for (int i = 0; i < headers.size(); i++)
|
||||
shuffledPartNumber.push_back(i);
|
||||
for (int i = 0; i < headers.size(); i++)
|
||||
{
|
||||
int a = rand() % headers.size();
|
||||
int b = rand() % headers.size();
|
||||
swap (shuffledPartNumber[a], shuffledPartNumber[b]);
|
||||
}
|
||||
|
||||
//
|
||||
// Start reading whole files.
|
||||
//
|
||||
int i;
|
||||
int partNumber;
|
||||
try
|
||||
{
|
||||
for (i = 0; i < headers.size(); i++)
|
||||
{
|
||||
partNumber = shuffledPartNumber[i];
|
||||
if (partTypes[partNumber] == 0)
|
||||
{
|
||||
FrameBuffer frameBuffer;
|
||||
setInputFrameBuffer(frameBuffer, pixelTypes[partNumber],
|
||||
uData, fData, hData, width, height);
|
||||
|
||||
InputPart part(file, partNumber);
|
||||
part.setFrameBuffer(frameBuffer);
|
||||
part.readPixels(0, height - 1);
|
||||
switch (pixelTypes[partNumber])
|
||||
{
|
||||
case 0:
|
||||
assert(checkPixels<unsigned int>(uData, width, height));
|
||||
break;
|
||||
case 1:
|
||||
assert(checkPixels<float>(fData, width, height));
|
||||
break;
|
||||
case 2:
|
||||
assert(checkPixels<half>(hData, width, height));
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
FrameBuffer frameBuffer;
|
||||
TiledInputPart part(file, partNumber);
|
||||
int numXLevels = part.numXLevels();
|
||||
int numYLevels = part.numYLevels();
|
||||
for (int xLevel = 0; xLevel < numXLevels; xLevel++)
|
||||
for (int yLevel = 0; yLevel < numYLevels; yLevel++)
|
||||
{
|
||||
if (!part.isValidLevel(xLevel, yLevel))
|
||||
continue;
|
||||
|
||||
int w = part.levelWidth(xLevel);
|
||||
int h = part.levelHeight(yLevel);
|
||||
|
||||
setInputFrameBuffer(frameBuffer, pixelTypes[partNumber],
|
||||
uData, fData, hData, width, height);
|
||||
|
||||
part.setFrameBuffer(frameBuffer);
|
||||
int numXTiles = part.numXTiles(xLevel);
|
||||
int numYTiles = part.numYTiles(yLevel);
|
||||
part.readTiles(0, numXTiles - 1, 0, numYTiles - 1, xLevel, yLevel);
|
||||
switch (pixelTypes[partNumber])
|
||||
{
|
||||
case 0:
|
||||
assert(checkPixels<unsigned int>(uData, w, h));
|
||||
break;
|
||||
case 1:
|
||||
assert(checkPixels<float>(fData, w, h));
|
||||
break;
|
||||
case 2:
|
||||
assert(checkPixels<half>(hData, w, h));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
cout << "Error while reading part " << partNumber << endl << flush;
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
readPartialFiles (int randomReadCount, const std::string & fn)
|
||||
{
|
||||
Array2D<unsigned int> uData;
|
||||
Array2D<float> fData;
|
||||
Array2D<half> hData;
|
||||
|
||||
cout << "Reading partial files " << flush;
|
||||
MultiPartInputFile file(fn.c_str());
|
||||
//const vector<Header>& headers = file.parts();
|
||||
for (int i = 0; i < randomReadCount; i++)
|
||||
{
|
||||
int partNumber = rand() % headers.size();
|
||||
int partType = partTypes[partNumber];
|
||||
int pixelType = pixelTypes[partNumber];
|
||||
int levelMode = levelModes[partNumber];
|
||||
|
||||
if (partType == 0)
|
||||
{
|
||||
int l1, l2;
|
||||
l1 = rand() % height;
|
||||
l2 = rand() % height;
|
||||
if (l1 > l2) swap(l1, l2);
|
||||
|
||||
InputPart part(file, partNumber);
|
||||
|
||||
FrameBuffer frameBuffer;
|
||||
setInputFrameBuffer(frameBuffer, pixelType,
|
||||
uData, fData, hData, width, height);
|
||||
|
||||
part.setFrameBuffer(frameBuffer);
|
||||
part.readPixels(l1, l2);
|
||||
|
||||
switch (pixelType)
|
||||
{
|
||||
case 0:
|
||||
assert(checkPixels<unsigned int>(uData, 0, width - 1, l1, l2, width));
|
||||
break;
|
||||
case 1:
|
||||
assert(checkPixels<float>(fData, 0, width - 1, l1, l2, width));
|
||||
break;
|
||||
case 2:
|
||||
assert(checkPixels<half>(hData, 0, width - 1, l1, l2, width));
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int tx1, tx2, ty1, ty2;
|
||||
int lx, ly;
|
||||
|
||||
TiledInputPart part(file, partNumber);
|
||||
|
||||
int numXLevels = part.numXLevels();
|
||||
int numYLevels = part.numYLevels();
|
||||
|
||||
lx = rand() % numXLevels;
|
||||
ly = rand() % numYLevels;
|
||||
if (levelMode == 1) ly = lx;
|
||||
|
||||
int w = part.levelWidth(lx);
|
||||
int h = part.levelHeight(ly);
|
||||
|
||||
int numXTiles = part.numXTiles(lx);
|
||||
int numYTiles = part.numYTiles(ly);
|
||||
tx1 = rand() % numXTiles;
|
||||
tx2 = rand() % numXTiles;
|
||||
ty1 = rand() % numYTiles;
|
||||
ty2 = rand() % numYTiles;
|
||||
if (tx1 > tx2) swap(tx1, tx2);
|
||||
if (ty1 > ty2) swap(ty1, ty2);
|
||||
|
||||
FrameBuffer frameBuffer;
|
||||
setInputFrameBuffer(frameBuffer, pixelType,
|
||||
uData, fData, hData, w, h);
|
||||
|
||||
part.setFrameBuffer(frameBuffer);
|
||||
part.readTiles(tx1, tx2, ty1, ty2, lx, ly);
|
||||
|
||||
Box2i b1 = part.dataWindowForTile(tx1, ty1, lx, ly);
|
||||
Box2i b2 = part.dataWindowForTile(tx2, ty2, lx, ly);
|
||||
|
||||
switch (pixelType)
|
||||
{
|
||||
case 0:
|
||||
assert(checkPixels<unsigned int>(uData, b1.min.x, b2.max.x, b1.min.y, b2.max.y,
|
||||
w));
|
||||
break;
|
||||
case 1:
|
||||
assert(checkPixels<float>(fData, b1.min.x, b2.max.x, b1.min.y, b2.max.y,
|
||||
w));
|
||||
break;
|
||||
case 2:
|
||||
assert(checkPixels<half>(hData, b1.min.x, b2.max.x, b1.min.y, b2.max.y,
|
||||
w));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
testWriteRead (int partNumber,
|
||||
int runCount,
|
||||
int randomReadCount,
|
||||
const std::string & tempDir)
|
||||
{
|
||||
cout << "Testing file with " << partNumber << " part(s)." << endl << flush;
|
||||
|
||||
std::string fn = tempDir + "imf_test_multipart_api.exr";
|
||||
|
||||
for (int i = 0; i < runCount; i++)
|
||||
{
|
||||
generateRandomFile (partNumber, fn);
|
||||
readWholeFiles (fn);
|
||||
readPartialFiles (randomReadCount, fn);
|
||||
|
||||
remove (fn.c_str());
|
||||
|
||||
cout << endl << flush;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
void testMultiPartApi (const std::string & tempDir)
|
||||
{
|
||||
try
|
||||
{
|
||||
cout << "Testing the multi part APIs for normal use" << endl;
|
||||
|
||||
srand(1);
|
||||
|
||||
testWriteRead ( 1, 2, 5, tempDir);
|
||||
testWriteRead ( 2, 5, 10, tempDir);
|
||||
testWriteRead ( 5, 1, 25, tempDir);
|
||||
testWriteRead (50, 2, 100, tempDir);
|
||||
|
||||
cout << "ok\n" << endl;
|
||||
}
|
||||
catch (const std::exception &e)
|
||||
{
|
||||
cerr << "ERROR -- caught exception: " << e.what() << endl;
|
||||
assert (false);
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user