Disabled external gits
This commit is contained in:
203
cs440-acg/ext/openexr/IlmBase/ImathTest/testQuatSetRotation.cpp
Normal file
203
cs440-acg/ext/openexr/IlmBase/ImathTest/testQuatSetRotation.cpp
Normal file
@@ -0,0 +1,203 @@
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Copyright (c) 2006, Industrial Light & Magic, a division of Lucas
|
||||
// Digital Ltd. LLC
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Industrial Light & Magic nor the names of
|
||||
// its contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#include <testQuatSetRotation.h>
|
||||
#include "ImathQuat.h"
|
||||
#include "ImathRandom.h"
|
||||
#include <iostream>
|
||||
#include <assert.h>
|
||||
|
||||
|
||||
using namespace std;
|
||||
using namespace IMATH_INTERNAL_NAMESPACE;
|
||||
|
||||
namespace {
|
||||
|
||||
void
|
||||
testRotation (const V3f &from, const V3f &to)
|
||||
{
|
||||
//
|
||||
// Build a quaternion.
|
||||
//
|
||||
|
||||
Quatf Q;
|
||||
Q.setRotation (from, to);
|
||||
M44f M = Q.toMatrix44();
|
||||
|
||||
//
|
||||
// Verify that the quaternion rotates vector from into vector to.
|
||||
//
|
||||
|
||||
float e = 20 * limits<float>::epsilon();
|
||||
|
||||
V3f fromM = from * M;
|
||||
V3f fromQ = from * Q;
|
||||
V3f t0 = to.normalized();
|
||||
V3f fM0 = fromM.normalized();
|
||||
V3f fQ0 = fromQ.normalized();
|
||||
|
||||
assert (t0.equalWithAbsError (fM0, e));
|
||||
assert (t0.equalWithAbsError (fQ0, e));
|
||||
|
||||
//
|
||||
// Verify that the rotation axis is the cross product of from and to.
|
||||
//
|
||||
|
||||
V3f f0 = from.normalized();
|
||||
|
||||
if (abs (f0 ^ t0) < 0.9)
|
||||
{
|
||||
V3f n0 = (from % to).normalized();
|
||||
V3f n0M = n0 * M;
|
||||
|
||||
assert (n0.equalWithAbsError (n0M, e));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
specificVectors ()
|
||||
{
|
||||
cout << " exact 90-degree rotations" << endl;
|
||||
|
||||
testRotation (V3f (1, 0, 0), V3f (0, 1, 0));
|
||||
testRotation (V3f (1, 0, 0), V3f (0, 0, 1));
|
||||
testRotation (V3f (0, 1, 0), V3f (1, 0, 0));
|
||||
testRotation (V3f (0, 1, 0), V3f (0, 0, 1));
|
||||
testRotation (V3f (0, 0, 1), V3f (1, 0, 0));
|
||||
testRotation (V3f (0, 0, 1), V3f (0, 1, 0));
|
||||
|
||||
cout << " exact zero-degree rotations" << endl;
|
||||
|
||||
testRotation (V3f (1, 0, 0), V3f (1, 0, 0));
|
||||
testRotation (V3f (0, 1, 0), V3f (0, 1, 0));
|
||||
testRotation (V3f (0, 0, 1), V3f (0, 0, 1));
|
||||
testRotation (V3f (1, 2, 3), V3f (2, 4, 6));
|
||||
|
||||
cout << " exact 180-degree rotations" << endl;
|
||||
|
||||
testRotation (V3f (1, 0, 0), V3f (-1, 0, 0));
|
||||
testRotation (V3f (0, 1, 0), V3f (0, -1, 0));
|
||||
testRotation (V3f (0, 0, 1), V3f (0, 0, -1));
|
||||
testRotation (V3f (1, 2, 3), V3f (-2, -4, -6));
|
||||
testRotation (V3f (1, 3, 2), V3f (-2, -6, -4));
|
||||
testRotation (V3f (2, 1, 3), V3f (-4, -2, -6));
|
||||
testRotation (V3f (3, 1, 2), V3f (-6, -2, -4));
|
||||
testRotation (V3f (2, 3, 1), V3f (-4, -6, -2));
|
||||
testRotation (V3f (3, 2, 1), V3f (-6, -4, -2));
|
||||
|
||||
cout << " other angles" << endl;
|
||||
|
||||
testRotation (V3f (1, 2, 3), V3f (4, 5, 6));
|
||||
testRotation (V3f (1, 2, 3), V3f (4, 6, 5));
|
||||
testRotation (V3f (1, 2, 3), V3f (5, 4, 6));
|
||||
testRotation (V3f (1, 2, 3), V3f (6, 4, 5));
|
||||
testRotation (V3f (1, 2, 3), V3f (5, 6, 4));
|
||||
testRotation (V3f (1, 2, 3), V3f (6, 5, 4));
|
||||
testRotation (V3f (1, 2, 3), V3f (-4, -5, -6));
|
||||
testRotation (V3f (1, 2, 3), V3f (-4, -6, -5));
|
||||
testRotation (V3f (1, 2, 3), V3f (-5, -4, -6));
|
||||
testRotation (V3f (1, 2, 3), V3f (-6, -4, -5));
|
||||
testRotation (V3f (1, 2, 3), V3f (-5, -6, -4));
|
||||
testRotation (V3f (1, 2, 3), V3f (-6, -5, -4));
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
randomVectors ()
|
||||
{
|
||||
cout << " random from and to vectors" << endl;
|
||||
|
||||
Rand48 rand (17);
|
||||
|
||||
for (int i = 0; i < 500000; ++i)
|
||||
{
|
||||
V3f from = hollowSphereRand<V3f> (rand) * rand.nextf (0.1, 10.0);
|
||||
V3f to = hollowSphereRand<V3f> (rand) * rand.nextf (0.1, 10.0);
|
||||
testRotation (from, to);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
nearlyEqualVectors ()
|
||||
{
|
||||
cout << " nearly equal from and to vectors" << endl;
|
||||
|
||||
Rand48 rand (19);
|
||||
float e = 100 * limits<float>::epsilon();
|
||||
|
||||
for (int i = 0; i < 500000; ++i)
|
||||
{
|
||||
V3f from = hollowSphereRand<V3f> (rand);
|
||||
V3f to = from + e * hollowSphereRand<V3f> (rand);
|
||||
testRotation (from, to);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
nearlyOppositeVectors ()
|
||||
{
|
||||
cout << " nearly opposite from and to vectors" << endl;
|
||||
|
||||
Rand48 rand (19);
|
||||
float e = 100 * limits<float>::epsilon();
|
||||
|
||||
for (int i = 0; i < 500000; ++i)
|
||||
{
|
||||
V3f from = hollowSphereRand<V3f> (rand);
|
||||
V3f to = -from + e * hollowSphereRand<V3f> (rand);
|
||||
testRotation (from, to);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
void
|
||||
testQuatSetRotation ()
|
||||
{
|
||||
cout << "Testing quaternion rotations" << endl;
|
||||
|
||||
specificVectors();
|
||||
randomVectors();
|
||||
nearlyEqualVectors();
|
||||
nearlyOppositeVectors();
|
||||
|
||||
cout << "ok\n" << endl;
|
||||
}
|
Reference in New Issue
Block a user