43 lines
901 B
C
43 lines
901 B
C
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#pragma once
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/**
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* @file graphics_engine.h
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* @author C. Hölzl
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* @brief graphics_engine header file
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "engine.h"
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#include "graphics_main.h"
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#include "graphics_sub.h"
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#include "utils.h"
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void init_graphics();
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void draw_title();
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void draw_menu();
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void draw_room(const room_t room, const s16 left);
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void draw_info(const room_t room, const part_t part, const u32 slot_left);
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void draw_player(const player_t* const player, const u8 same_dim);
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void draw_game(const game_t* const game, const u32 time);
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void draw_game_multi(const room_t room, const part_t part, const u32 slot_left, const bool taunt);
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void draw_loading();
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void draw_connecting();
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void draw_guide();
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void draw_credits();
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void draw_rank();
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void switch_mode(gmode_t mode);
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void draw_message(char* msg);
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void draw_warning(char* msg);
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void clear_message();
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#ifdef __cplusplus
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}
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#endif
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