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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2014, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_IMAGE_H
#define INCLUDED_IMF_IMAGE_H
//----------------------------------------------------------------------------
//
// class Image -- an in-memory data structure that can hold an arbitrary
// OpenEXR image, flat or deep, with one or multiple resolution levels,
// and with an arbitrary set of channels.
//
// An image is a container for a set of image levels, and an image level
// is a container for a set of image channels. An image channel contains
// an array of pixel values of type half, float or unsigned int.
//
// For example:
//
// image --+-- level 0 --+-- channel "R" --- pixel data
// | |
// | +-- channel "G" --- pixel data
// | |
// | +-- channel "B" --- pixel data
// |
// +-- level 1 --+-- channel "R" --- pixel data
// | |
// | +-- channel "G" --- pixel data
// | |
// | +-- channel "B" --- pixel data
// |
// +-- level 2 --+-- channel "R" --- pixel data
// |
// +-- channel "G" --- pixel data
// |
// +-- channel "B" --- pixel data
//
// An image has a level mode, which can be ONE_LEVEL, MIPMAP_LEVELS or
// RIPMAP_LEVELS, and a level rounding mode, which can be ROUND_UP or
// ROUND_DOWN. Together, the level mode and the level rounding mode
// determine how many levels an image contains, and how large the data
// window for each level is. All levels in an image have the same set
// of channels.
//
// An image channel has a name (e.g. "R", "Z", or "xVelocity"), a type
// (HALF, FLOAT or UINT) and x and y sampling rates. A channel stores
// samples for a pixel if the pixel is inside the data window of the
// level to which the channel belongs, and the x and y coordinates of
// the pixel are divisible by the x and y sampling rates of the channel.
//
// An image can be either flat or deep. In a flat image each channel
// in each level stores at most one value per pixel. In a deep image
// each channel in each level stores an arbitrary number of values per
// pixel. As an exception, each level of a deep image has a sample count
// channel with a single value per pixel; this value determines how many
// values each of the other channels in the same level has at the same
// pixel location.
//
// The classes Image, ImageLevel and ImageChannel are abstract base
// classes. Two sets of concrete classes, one for flat and one for
// deep images, are derived from the base classes.
//
//----------------------------------------------------------------------------
#include "ImfImageLevel.h"
#include <ImfTileDescription.h>
#include <ImfArray.h>
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class Channel;
class IMF_EXPORT Image
{
public:
//
// Constructor and destructor
//
Image ();
virtual ~Image ();
//
// Access to the image's level mode and level rounding mode.
//
LevelMode levelMode() const;
LevelRoundingMode levelRoundingMode() const;
//
// Number of levels:
//
// numXLevels() returns the image's number of levels in the x direction.
//
// if levelMode() == ONE_LEVEL:
// return value is: 1
//
// if levelMode() == MIPMAP_LEVELS:
// return value is: rfunc (log (max (w, h)) / log (2)) + 1
//
// if levelMode() == RIPMAP_LEVELS:
// return value is: rfunc (log (w) / log (2)) + 1
//
// where
// w is the width of the image's data window, max.x - min.x + 1,
// h is the height of the image's data window, max.y - min.y + 1,
// and rfunc(x) is either floor(x), or ceil(x), depending on
// whether levelRoundingMode() returns ROUND_DOWN or ROUND_UP.
//
// numYLevels() returns the image's number of levels in the y direction.
//
// if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS:
// return value is the same as for numXLevels()
//
// if levelMode() == RIPMAP_LEVELS:
// return value is: rfunc (log (h) / log (2)) + 1
//
//
// numLevels() is a convenience function for use with MIPMAP_LEVELS images.
//
// if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS:
// return value is the same as for numXLevels()
//
// if levelMode() == RIPMAP_LEVELS:
// a LogicExc exception is thrown
//
int numLevels() const;
int numXLevels() const;
int numYLevels() const;
//
// Per-level data windows
//
// dataWindow() returns the data window for the image; this is the
// same as the data window for the level with level number (0, 0).
//
// dataWindowForLevel(lx, ly) returns the data window for level x,
// that is, the window for which the image level with level number
// (lx, ly) has allocated pixel storage.
//
// return value is a Box2i with min value:
// (dataWindow().min.x,
// dataWindow().min.y)
//
// and max value:
// (dataWindow().min.x + levelWidth(lx) - 1,
// dataWindow().min.y + levelHeight(ly) - 1)
//
// dataWindowForLevel(l) is a convenience function used for ONE_LEVEL
// and MIPMAP_LEVELS files. It returns dataWindowForLevel(l,l)).
//
const IMATH_NAMESPACE::Box2i & dataWindow() const;
const IMATH_NAMESPACE::Box2i & dataWindowForLevel(int l) const;
const IMATH_NAMESPACE::Box2i & dataWindowForLevel(int lx, int ly) const;
//
// Size of a level:
//
// levelWidth(lx) returns the width of a level with level
// number (lx, *), where * is any number.
//
// return value is:
// max (1, rfunc (w / pow (2, lx)))
//
//
// levelHeight(ly) returns the height of a level with level
// number (*, ly), where * is any number.
//
// return value is:
// max (1, rfunc (h / pow (2, ly)))
//
int levelWidth (int lx) const;
int levelHeight (int ly) const;
//
// Resize the image:
//
// resize(dw,lm,lrm) sets the data window of the image to dw,
// sets the level mode to lm and the level rounding mode to lrm,
// and allocates new storage for image levels and image channels.
// The set of channels in the image does not change.
//
// The contents of the image are lost; pixel data are not preserved
// across the resize operation. If resizing fails, then the image
// will be left with an empty data window and no image levels.
//
// resize(dw) is the same as resize(dw,levelMode(),levelRoundingMode())
//
void resize(const IMATH_NAMESPACE::Box2i &dataWindow);
virtual void resize(const IMATH_NAMESPACE::Box2i &dataWindow,
LevelMode levelMode,
LevelRoundingMode levelRoundingMode);
//
// Shift the pixels and the data window of an image:
//
// shiftPixels(dx,dy) shifts the image by dx pixels horizontally and
// dy pixels vertically. A pixel at location (x,y) moves to position
// (x+dx, y+dy). The data window of the image is shifted along with
// the pixels. No pixel data are lost.
//
// The horizontal and vertical shift distances must be multiples of
// the x and y sampling rates of all image channels. If they are not,
// shiftPixels() throws an ArgExc exception.
//
void shiftPixels(int dx, int dy);
//
// Insert a new channel into the image.
//
// The arguments to this function are the same as for adding a
// a channel to an OpenEXR file: channel name, x and y sampling
// rates, and a "perceptually approximately linear" flag.
//
// If the image already contains a channel with the same name
// as the new name then the existing channel is deleted before
// the new channel is added.
//
void insertChannel (const std::string &name,
PixelType type,
int xSampling = 1,
int ySampling = 1,
bool pLinear = false);
void insertChannel (const std::string &name,
const Channel &channel);
//
// Erase channels from an image:
//
// eraseChannel(n) erases the channel with name n.
// clearChannels() erases all channels.
//
void eraseChannel(const std::string &name);
void clearChannels();
//
// Rename an image channel:
//
// renameChannel(nOld,nNew) changes the name of the image channel
// with name nOld to nNew.
//
// If the image already contains a channel called nNew, or if the
// image does not contain a channel called nOld, then renameChannel()
// throws an ArgExc exception.
//
// In the (unlikely) event that renaming the image channel causes
// the program to run out of memory, renameChannel() erases the
// channel that is being renamed, and throws an exception.
//
void renameChannel(const std::string &oldName,
const std::string &newName);
//
// Rename multiple image channels at the same time:
//
// Given a map, m, from old to new channel names, renameChannels(m)
// assigns new names to the channels in the image. If m has an entry
// for a channel named c, then the channel will be renamed to m[c].
// If m has no entry for c, then the channel keeps its old name.
//
// If the same name would be assigned to more than one channel, then
// renameChannels() does not rename any channels but throws an ArgExc
// exception instead.
//
// In the (unlikely) event that renaming the image channel causes the
// program to run out of memory, renameChannels() erases all channels
// in the image and throws an exception.
//
void renameChannels(const RenamingMap &oldToNewNames);
//
// Accessing image levels by level number.
//
// level(lx,ly) returns a reference to the image level
// with level number (lx,ly).
//
// level(l) returns level(l,l).
//
virtual ImageLevel & level (int l = 0);
virtual const ImageLevel & level (int l = 0) const;
virtual ImageLevel & level (int lx, int ly);
virtual const ImageLevel & level (int lx, int ly) const;
protected:
virtual ImageLevel *
newLevel (int lx, int ly, const IMATH_NAMESPACE::Box2i &dataWindow) = 0;
private:
bool levelNumberIsValid (int lx, int ly) const;
void clearLevels ();
struct ChannelInfo
{
ChannelInfo (PixelType type = HALF,
int xSampling = 1,
int ySampling = 1,
bool pLinear = false);
PixelType type;
int xSampling;
int ySampling;
bool pLinear;
};
typedef std::map <std::string, ChannelInfo> ChannelMap;
IMATH_NAMESPACE::Box2i _dataWindow;
LevelMode _levelMode;
LevelRoundingMode _levelRoundingMode;
ChannelMap _channels;
Array2D<ImageLevel *> _levels;
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif