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2022-04-07 18:46:57 +02:00
/*
This file is part of Nori, a simple educational ray tracer
Copyright (c) 2015 by Wenzel Jakob
Nori is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License Version 3
as published by the Free Software Foundation.
Nori is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <nori/warp.h>
#include <nori/bitmap.h>
#include <map>
NORI_NAMESPACE_BEGIN
/**
* \brief MIPMAP Class
*/
struct Mipmap {
public:
Mipmap(){};
Mipmap(const std::string &filename);
float get(size_t x, size_t y, size_t size) const;
Color3f getColor(float x, float y) const;
size_t getSize() const {
return m_size;
}
float getPDFF() const {
return m_size*m_size;
}
private:
Bitmap m_img;
size_t m_size;
float* m_mm;
float m_maxv;
std::map<size_t,float*> m_stp;
void fill_mm(size_t size);
};
NORI_NAMESPACE_END