173 lines
4.8 KiB
C++
173 lines
4.8 KiB
C++
|
///////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// Copyright (c) 2007, Industrial Light & Magic, a division of Lucas
|
||
|
// Digital Ltd. LLC
|
||
|
//
|
||
|
// All rights reserved.
|
||
|
//
|
||
|
// Redistribution and use in source and binary forms, with or without
|
||
|
// modification, are permitted provided that the following conditions are
|
||
|
// met:
|
||
|
// * Redistributions of source code must retain the above copyright
|
||
|
// notice, this list of conditions and the following disclaimer.
|
||
|
// * Redistributions in binary form must reproduce the above
|
||
|
// copyright notice, this list of conditions and the following disclaimer
|
||
|
// in the documentation and/or other materials provided with the
|
||
|
// distribution.
|
||
|
// * Neither the name of Industrial Light & Magic nor the names of
|
||
|
// its contributors may be used to endorse or promote products derived
|
||
|
// from this software without specific prior written permission.
|
||
|
//
|
||
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
//
|
||
|
///////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
//
|
||
|
// Combine multiple single-view images
|
||
|
// into one multi-view image.
|
||
|
//
|
||
|
//----------------------------------------------------------------------------
|
||
|
|
||
|
#include "makeMultiView.h"
|
||
|
#include "Image.h"
|
||
|
#include <ImfInputFile.h>
|
||
|
#include <ImfOutputFile.h>
|
||
|
#include <ImfChannelList.h>
|
||
|
#include <ImfFrameBuffer.h>
|
||
|
#include <ImfStandardAttributes.h>
|
||
|
#include <ImfMultiView.h>
|
||
|
#include "Iex.h"
|
||
|
#include <map>
|
||
|
#include <algorithm>
|
||
|
#include <iostream>
|
||
|
|
||
|
|
||
|
#include "namespaceAlias.h"
|
||
|
using namespace IMF;
|
||
|
using namespace IMATH_NAMESPACE;
|
||
|
using namespace std;
|
||
|
|
||
|
|
||
|
void
|
||
|
makeMultiView (const vector <string> &viewNames,
|
||
|
const vector <const char *> &inFileNames,
|
||
|
const char *outFileName,
|
||
|
Compression compression,
|
||
|
bool verbose)
|
||
|
{
|
||
|
Header header;
|
||
|
Image image;
|
||
|
FrameBuffer outFb;
|
||
|
|
||
|
//
|
||
|
// Find the size of the dataWindow, check files
|
||
|
//
|
||
|
|
||
|
Box2i d;
|
||
|
|
||
|
|
||
|
for (size_t i = 0; i < viewNames.size(); ++i)
|
||
|
{
|
||
|
InputFile in (inFileNames[i]);
|
||
|
|
||
|
if (verbose)
|
||
|
{
|
||
|
cout << "reading file " << inFileNames[i] << " "
|
||
|
"for " << viewNames[i] << " view" << endl;
|
||
|
}
|
||
|
|
||
|
if (hasMultiView (in.header()))
|
||
|
{
|
||
|
THROW (IEX_NAMESPACE::NoImplExc,
|
||
|
"The image in file " << inFileNames[i] << " is already a "
|
||
|
"multi-view image. Cannot combine multiple multi-view "
|
||
|
"images.");
|
||
|
}
|
||
|
|
||
|
header = in.header();
|
||
|
if (i == 0)
|
||
|
{
|
||
|
d=header.dataWindow();
|
||
|
}else{
|
||
|
d.extendBy(header.dataWindow());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
image.resize (d);
|
||
|
|
||
|
header.dataWindow()=d;
|
||
|
|
||
|
// blow away channels; we'll rebuild them
|
||
|
header.channels()=ChannelList();
|
||
|
|
||
|
|
||
|
//
|
||
|
// Read the input image files
|
||
|
//
|
||
|
|
||
|
for (size_t i = 0; i < viewNames.size(); ++i)
|
||
|
{
|
||
|
InputFile in (inFileNames[i]);
|
||
|
|
||
|
if (verbose)
|
||
|
{
|
||
|
cout << "reading file " << inFileNames[i] << " "
|
||
|
"for " << viewNames[i] << " view" << endl;
|
||
|
}
|
||
|
|
||
|
FrameBuffer inFb;
|
||
|
|
||
|
for (ChannelList::ConstIterator j = in.header().channels().begin();
|
||
|
j != in.header().channels().end();
|
||
|
++j)
|
||
|
{
|
||
|
const Channel &inChannel = j.channel();
|
||
|
string inChanName = j.name();
|
||
|
string outChanName = insertViewName (inChanName, viewNames, i);
|
||
|
|
||
|
image.addChannel (outChanName, inChannel);
|
||
|
image.channel(outChanName).black();
|
||
|
|
||
|
header.channels().insert (outChanName, inChannel);
|
||
|
|
||
|
inFb.insert (inChanName, image.channel(outChanName).slice());
|
||
|
outFb.insert (outChanName, image.channel(outChanName).slice());
|
||
|
}
|
||
|
|
||
|
in.setFrameBuffer (inFb);
|
||
|
in.readPixels (in.header().dataWindow().min.y, in.header().dataWindow().max.y);
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// Write the output image file
|
||
|
//
|
||
|
|
||
|
{
|
||
|
header.compression() = compression;
|
||
|
addMultiView (header, viewNames);
|
||
|
|
||
|
OutputFile out (outFileName, header);
|
||
|
|
||
|
if (verbose)
|
||
|
cout << "writing file " << outFileName << endl;
|
||
|
|
||
|
out.setFrameBuffer (outFb);
|
||
|
|
||
|
out.writePixels
|
||
|
(header.dataWindow().max.y - header.dataWindow().min.y + 1);
|
||
|
}
|
||
|
}
|