228 lines
5.9 KiB
C++
228 lines
5.9 KiB
C++
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///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2002-2012, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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#include <ImfOutputFile.h>
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#include <ImfInputFile.h>
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#include <ImfChannelList.h>
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#include <ImfArray.h>
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#include <ImfThreading.h>
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#include "IlmThread.h"
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#include "half.h"
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#include <stdio.h>
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#include <assert.h>
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using namespace OPENEXR_IMF_NAMESPACE;
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using namespace std;
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using namespace IMATH_NAMESPACE;
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namespace {
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void
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fillPixels (Array2D<half> &ph, int width, int height)
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{
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for (int y = 0; y < height; ++y)
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for (int x = 0; x < width; ++x)
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ph[y][x] = x % 10 + 10 * (y % 17);
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}
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void
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writeRead (const Array2D<half> &ph1,
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const char fileName[],
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int width,
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int height,
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LineOrder lorder)
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{
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//
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// Write the pixel data in ph1 to an image file using
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// the specified line order. Read the pixel data back
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// from the file in pseudo-random order and verify that
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// the data did not change.
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//
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cout << "line order " << lorder <<
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":" << flush;
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Header hdr (width, height);
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hdr.lineOrder() = lorder;
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hdr.channels().insert ("H", // name
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Channel (HALF, // type
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1, // xSampling
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1) // ySampling
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);
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{
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FrameBuffer fb;
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fb.insert ("H", // name
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Slice (HALF, // type
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(char *) &ph1[0][0], // base
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sizeof (ph1[0][0]), // xStride
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sizeof (ph1[0][0]) * width, // yStride
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1, // xSampling
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1) // ySampling
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);
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cout << " writing" << flush;
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remove (fileName);
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OutputFile out (fileName, hdr);
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out.setFrameBuffer (fb);
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out.writePixels (height);
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}
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{
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cout << " reading" << flush;
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InputFile in (fileName);
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const Box2i &dw = in.header().dataWindow();
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int w = dw.max.x - dw.min.x + 1;
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int h = dw.max.y - dw.min.y + 1;
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int dx = dw.min.x;
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int dy = dw.min.y;
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Array2D<half> ph2 (h, w);
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FrameBuffer fb;
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fb.insert ("H", // name
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Slice (HALF, // type
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(char *) &ph2[-dy][-dx], // base
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sizeof (ph2[0][0]), // xStride
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sizeof (ph2[0][0]) * w, // yStride
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1, // xSampling
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1) // ySampling
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);
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in.setFrameBuffer (fb);
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//
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// Read the scan lines in this order:
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// 0, N, 2N, 3N, ... 1, N+1, 2N+1, ... 2, N+2, 2N+2, ...
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//
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const int N = 7;
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for (int i = 0; i < N; ++i)
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for (int y = dw.min.y + i; y <= dw.max.y; y += N)
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in.readPixels (y);
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cout << " comparing" << flush;
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assert (in.header().displayWindow() == hdr.displayWindow());
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assert (in.header().dataWindow() == hdr.dataWindow());
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assert (in.header().pixelAspectRatio() == hdr.pixelAspectRatio());
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assert (in.header().screenWindowCenter() == hdr.screenWindowCenter());
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assert (in.header().screenWindowWidth() == hdr.screenWindowWidth());
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assert (in.header().lineOrder() == hdr.lineOrder());
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assert (in.header().compression() == hdr.compression());
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ChannelList::ConstIterator hi = hdr.channels().begin();
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ChannelList::ConstIterator ii = in.header().channels().begin();
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while (hi != hdr.channels().end())
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{
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assert (!strcmp (hi.name(), ii.name()));
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assert (hi.channel().type == ii.channel().type);
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assert (hi.channel().xSampling == ii.channel().xSampling);
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assert (hi.channel().ySampling == ii.channel().ySampling);
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++hi;
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++ii;
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}
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assert (ii == in.header().channels().end());
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for (int y = 0; y < h; ++y)
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for (int x = 0; x < w; ++x)
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assert (ph1[y][x] == ph2[y][x]);
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}
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remove (fileName);
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cout << endl;
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}
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} // namespace
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void
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testLineOrder (const std::string &tempDir)
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{
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try
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{
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cout << "Testing line order and random access to scan lines" << endl;
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const int W = 117;
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const int H = 97;
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Array2D<half> ph (H, W);
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fillPixels (ph, W, H);
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int maxThreads = ILMTHREAD_NAMESPACE::supportsThreads()? 3: 0;
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for (int n = 0; n <= maxThreads; ++n)
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{
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if (ILMTHREAD_NAMESPACE::supportsThreads())
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{
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setGlobalThreadCount (n);
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cout << "\nnumber of threads: " << globalThreadCount() << endl;
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}
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std::string filename = tempDir + "imf_test_lorder.exr";
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for (int lorder = 0; lorder < RANDOM_Y; ++lorder)
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{
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writeRead (ph,
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filename.c_str(),
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W, H,
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LineOrder (lorder));
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}
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}
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cout << "ok\n" << endl;
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}
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catch (const std::exception &e)
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{
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cerr << "ERROR -- caught exception: " << e.what() << endl;
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assert (false);
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}
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}
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