114 lines
3.1 KiB
C++
Raw Permalink Normal View History

2022-04-07 18:46:57 +02:00
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 1997-2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------
//
// A function to control which IEEE floating
// point exceptions will be translated into
// C++ MathExc exceptions.
//
//-----------------------------------------------------
#include <IexMathFloatExc.h>
#include <IexMacros.h>
#include <IexMathFpu.h>
#if 0
#include <iostream>
#define debug(x) (std::cout << x << std::flush)
#else
#define debug(x)
#endif
IEX_INTERNAL_NAMESPACE_SOURCE_ENTER
namespace {
void
fpeHandler (int type, const char explanation[])
{
switch (type)
{
case IEEE_OVERFLOW:
throw OverflowExc (explanation);
case IEEE_UNDERFLOW:
throw UnderflowExc (explanation);
case IEEE_DIVZERO:
throw DivzeroExc (explanation);
case IEEE_INEXACT:
throw InexactExc (explanation);
case IEEE_INVALID:
throw InvalidFpOpExc (explanation);
}
throw MathExc (explanation);
}
} // namespace
void
mathExcOn (int when)
{
debug ("mathExcOn (when = 0x" << std::hex << when << ")\n");
setFpExceptions (when);
setFpExceptionHandler (fpeHandler);
}
int
getMathExcOn ()
{
int when = fpExceptions();
debug ("getMathExcOn () == 0x" << std::hex << when << ")\n");
return when;
}
void
MathExcOn::handleOutstandingExceptions()
{
handleExceptionsSetInRegisters();
}
IEX_INTERNAL_NAMESPACE_SOURCE_EXIT